Doom Tower Rotations
Doom Tower Rotations
Each reset (approx. every 1 month) a new rotation will be chosen from currently 3 different rotations. This reset will set you back at Floor 0 on both difficulties. We have a number of tools and guides to help you conquer all floors and these are linked below. An overview of each rotation is below!
Rotation 1: The Frost Spider
Rotation 1 includes the Magma Dragon, Scarab King, Nether Spider and Frost Spider as bosses with the final Boss being Sorath, the Frost Spider. These bosses appear on the following floors:
- Floor 10: Magma Dragon – Magic
- Floor 20: Nether Spider – Spirit
- Floor 30: Scarab King – Force
- Floor 40: Frost Spider – Void
- Floor 50: Scarab King – Force
- Floor 60: Nether Spider – Spirit
- Floor 70: Frost Spider – Force
- Floor 80: Magma Dragon – Magic
- Floor 90: Nether Spider – Spirit
- Floor 100: Scarab King – Force
- Floor 110: Magma Dragon – Magic
- Floor 120: Frost Spider – Void
In addition there are 24 unique secret rooms for you to complete for fragments. As with every rotation, there are a few challenging floors that we have written guides for:
- Floor 109 Guide (coming soon)
- Floor 114 Guide (coming soon)
- Floor 116 Guide (coming soon)
- Floor 119 Guide (coming soon)
Key Stat Breakpoints for this Rotation – Normal
Fastest Enemy (non-boss):
Siphi the Lost Bride – 104 Speed – Floor 119
Highest Resistance Enemy (non-boss):
Mountain King – 180 Resistance (205 Accuracy Required) – Floor 119
Highest Accuracy Enemy (non-boss):
All Enemies – 150 (260 Resistance Required) – Floor 110+
Key Stat Breakpoints for this Rotation – Hard
Fastest Enemy (non-boss):
Siphi the Lost Bride – 265 Speed – Floor 119
Highest Resistance Enemy (non-boss):
Mountain King – 365 Resistance (390 Accuracy Required) – Floor 119
Highest Accuracy Enemy (non-boss):
Tormin the Cold & Wurlim Frost-King – 320 (450 Resistance Required) – Floor 112+
Rotation 2: The Eternal Dragon
Rotation 2 includes the Magma Dragon, Celestial Griffin, Nether Spider and Eternal Dragon as bosses with the final Boss being Iragoth, the Eternal Dragon. These bosses appear on the following floors:
- Floor 10: Celestial Griffin – Spirit
- Floor 20: Magma Dragon – Force
- Floor 30: Nether Spider – Magic
- Floor 40: Eternal Dragon – Void
- Floor 50: Celestial Griffin – Spirit
- Floor 60: Magma Dragon – Force
- Floor 70: Nether Spider – Magic
- Floor 80: Eternal Dragon – Void
- Floor 90: Celestial Griffin – Spirit
- Floor 100: Magma Dragon – Force
- Floor 110: Nether Spider – Magic
- Floor 120: Eternal Dragon – Void
In addition there are 24 unique secret rooms for you to complete for fragments. As with every rotation, there are a few challenging floors that we have written guides for:
- Floor 57 Guide (coming soon)
- Floor 66 Guide (coming soon)
- Floor 106 Guide (coming soon)
- Floor 111 Guide (coming soon)
- Floor 114 Guide (coming soon)
Key Stat Breakpoints for this Rotation – Normal
Fastest Enemy (non-boss):
Venus – 107 Speed – Floor 118
Highest Resistance Enemy (non-boss):
All Enemies – 130 Resistance (155 Accuracy Required) – Floor 110+
Highest Accuracy Enemy (non-boss):
All Enemies – 150 (260 Resistance Required) – Floor 110+
Key Stat Breakpoints for this Rotation – Hard
Fastest Enemy (non-boss):
Venus – 262 Speed – Floor 118
Highest Resistance Enemy (non-boss):
Visix, Urost, Drexthar, Khoronar, Hakkhorn – 325 Resistance (350 Accuracy Required) – Floor 111+
Highest Accuracy Enemy (non-boss):
Elegaius, Suzerain, Harvest Jack – 320 (450 Resistance Required) – Floor 110+
Rotation 3: The Dark Fae
Rotation 3 includes the Dreadhorn, Scarab King, Celestial Griffin and Dark Fae as bosses with the final Boss being Axtranyx, the Dark Fae. These bosses appear on the following floors:
- Floor 10: Dreadhorn – Force
- Floor 20: Scarab King – Spirit
- Floor 30: Celestial Griffin – Magic
- Floor 40: Dark Fae – Void
- Floor 50: Dreadhorn – Force
- Floor 60: Scarab King – Spirit
- Floor 70: Celestial Griffin – Magic
- Floor 80: Dark Fae – Void
- Floor 90: Dreadhorn – Force
- Floor 100: Scarab King – Spirit
- Floor 110: Celestial Griffin – Magic
- Floor 120: Dark Fae – Void
In addition there are 24 unique secret rooms for you to complete for fragments. As with every rotation, there are a few challenging floors that we have written guides for:
- Floor 91 Guide (coming soon)
- Floor 94 Guide (coming soon)
- Floor 108 Guide (coming soon)
- Floor 113 Guide (coming soon)
- Floor 114 Guide (coming soon)
- Floor 117 Guide (coming soon)
Key Stat Breakpoints for this Rotation – Normal
Fastest Enemy (non-boss):
Siphi the Lost Bride – 104 Speed – Floor 119
Highest Resistance Enemy (non-boss):
Trunda Giltmallet – 180 Resistance (205 Accuracy Required) – Floor 117
Highest Accuracy Enemy (non-boss):
All Enemies – 150 (260 Resistance Required) – Floor 110+
Key Stat Breakpoints for this Rotation – Hard
Fastest Enemy (non-boss):
Siphi the Lost Bride – 264 Speed – Floor 114
Highest Resistance Enemy (non-boss):
Trunda Giltmallet – 355 Resistance (380 Accuracy Required) – Floor 117
Highest Accuracy Enemy (non-boss):
Yoshi the Drunkard, Sicia Flame-Tongue & Wurlim Frost-King – 320 (450 Resistance Required) – Floor 110+
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I think you have incorrect info on wave 114 and few more in this range
I’m done with Doom tower. When I finally get to where I can complete normal they added new champs. They keep adding new gear but when you farm for gear there so many different groups you can never get what you want. Same way with champions. They keep adding new champions but without getting rid of any of the champions that aren’t any good, your odds of getting a good champion just gets worst. The odds from drawing from shards are horible. I think it’s time to find a new game.
Don’t
no
Would be good to see guides for the top floors in DT hard :(