Wurlim Frostking
Champion Overall Rating: 3.5
Key Areas
Arena Def: | 8 |
Arena Atk: | 7 |
Clan Boss: | 6 |
Doom Tower Waves: | 9 |
Dungeons
Spider: | 7 |
Fire Knight: | 6 |
Dragon: | 8 |
Ice Golem: | 8 |
Faction Wars
Doom Tower
Magma Dragon: | 6 |
Frost Spider: | 7 |
Nether Spider: | 7 |
Scarab King: | 7 |
Eternal Dragon: | 6 |
Celestial Griffin: | 6 |
Dreadhorn: | 10 |
Dark Fae: | 2 |
Champion Type
DEF
6/10
Book
Value
A3
Book
Priority
Wurlim Frostking
Wurlim is a Void legendary from the Knight Revenant faction. Wurlim is best known for being the final prize in the paid Battle pass which become the one and only Battle pass Raid has launched. Wurlim has the strongest buff in the game, Strengthen, however that is about all be does bring of significant worth and is very lack lustre for a Void legendary.
Since the buff in May 2021 Wurlim now has an A2 that does not need accuracy to land his abilities. This was an improvement but in my opinion he is still lacking.
Early game Wurlim can be extremely effective and hard to kill in the Arena and his strengthen buff can be useful in Clan Boss but I would not recommend investing lots of resources in Wurlim over a lot of better value epics!
Winds of Winter
Attacks 1 enemy. Has a 30% chance of placing a Freeze debuff for 1 turn. Places a Perfect Veil buff on the ally with the lowest HP for 2 turn if the Freeze debuff is placed. It will alsoplace a Veil buff on the ally with the lowest HP for 1 turn if the Freeze debuff is notplaced.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 4*DEFOverall Grading*: Strong
Frostbite Blast - 4 Turn Cooldown
Attacks all enemies. Has a 70% chance of placing a 25% [Decrease C.DMG] debuff for 2 turns. Places a 30% [Increase C.DMG] buff on all allies for 2 turns. Has a 70% chance of placing a 50% [Decrease ACC] debuff for 2 turns; in addition, the debuffs placed by this skill cannot be resisted.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Damage Rating
Multiplier: 4*DEFOverall Grading*: Strong
Icegrave Armor - 5 Turn Cooldown
Places a 25% [Strengthen] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally DEF in the Doom Tower by 40%.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
DEF%, C.RATE, C.DMG , SPD, ACC
Recommended PVE Artifact Sets
Lifesteal, Speed, Accuracy, Perception, Resist
Recommended PVP Stats
DEF%, C.RATE, C.DMG, SPD, ACC , RESIST
Recommended PVP Artifact Sets
Lifesteal, Speed, Accuracy, Perception, Resistance