Amara


Champion Tier: C
Champion Details
| Faction: | Clans |
| Race: | Goblin |
| Role 1: | Fighter |
| Role 2: | Mage |
| Role 3: | Bounty Hunter |
Key Information
| Leader: | |
| Base Speed: | 140 |
| Farm: | Campaign, Shop, Chests |
Amara
Surge of Flame
Level 1 – Deals 100% of Magic Damage to an enemy.
Level 2 – Deals 115% of Magic Damage to an enemy.
Level 3 – Deals 130% of Magic Damage to an enemy.
Level 4 – Deals 150% of Magic Damage to an enemy. A 20% chance to deal damage to an additional target.
Level 5 – Deals 170% of Magic Damage to an enemy. A 30% chance to deal damage to an additional target.
Level 6 – Deals 190% of Magic Damage to an enemy. A 50% chance to deal damage to an additional target.
Apocalypse Now
Level 1 – Deals 80% of Magic Damage to all enemies. A 50% chance to inflict Burning for 2 turns.
Level 2 – Deals 105% of Magic Damage to all enemies. A 50% chance to inflict Burning for 2 turns.
Level 3 – Deals 130% of Magic Damage to all enemies. A 50% chance to inflict Burning for 2 turns.
Level 4 – Deals 160% of Magic Damage to all enemies. A 75% chance to inflict Burning for 2 turns.
Level 5 – Deals 195% of Magic Damage to all enemies. Inflicts Burning for 2 turns.
Level 6 – Deals 230% of Magic Damage to all enemies. Inflicts Burning for 2 turns.
Medium Well
Level 1 – Deals 130% of Magic Damage to an enemy, plus an extra 15% of Magic Damage for each stack of Burning or Poison on the target.
Level 2 – Deals 160% of Magic Damage to an enemy, plus an extra 20% of Magic Damage for each stack of Burning or Poison on the target.
Level 3 – Deals 200% of Magic Damage to an enemy, plus an extra 30% of Magic Damage for each stack of Burning or Poison on the target.
Level 4 – Deals 240% of Magic Damage to an enemy, plus an extra 40% of Magic Damage for each stack of Burning or Poison on the target.
Level 5 – Deals 290% of Magic Damage to an enemy, plus an extra 50% of Magic Damage for each stack of Burning or Poison on the target.
Level 6 – Deals 340% of Magic Damage to an enemy, plus an extra 60% of Magic Damage for each stack of Burning or Poison on the target.
Entropy (Passive)
Level 1 – Amara and Thanessa gain 1% of their turn meter for each stack of Burning or Poison on the enemies at the end of their turn, but not more than 75% of the turn meter.
Level 2 – Amara and Thanessa gain 1.5% of their turn meter for each stack of Burning or Poison on the enemies at the end of their turn, but not more than 75% of the turn meter.
Level 3 – Amara and Thanessa gain 2% of their turn meter for each stack of Burning or Poison on the enemies at the end of their turn, but not more than 75% of the turn meter.
Level 4 – Amara and Thanessa gain 3% of their turn meter for each stack of Burning or Poison on the enemies at the end of their turn, but not more than 75% of the turn meter.
Level 5 – Amara and Thanessa gain 4% of their turn meter for each stack of Burning or Poison on the enemies at the end of their turn, but not more than 75% of the turn meter.
Level 6 – Amara and Thanessa gain 5% of their turn meter for each stack of Burning or Poison on the enemies at the end of their turn, but not more than 75% of the turn meter.
Runes

Rune Priority
| North East: | Speed |
| North West: | Potency |
| South: | Damage |
Set Priorities:
Speed x4 Potency x2 Damage x4 Potency X2Substat Priorities:
Artifacts

Artifact Priority
| Prefered Stat First: | Potency |
| Prefered Stat Second: | Damage |
| Prefered Stat Third: | Crit Chance |
