Bordwin


Champion Tier: B
Champion Details
| Faction: | Order |
| Race: | Drawf |
| Role 1: | Fighter |
| Role 2: | Warrior |
| Role 3: |
Key Information
| Leader: | |
| Base Speed: | 145 |
| Farm: | Campaign, Chests |
Bordwin
Drilling Blow
Level 6 – Deals 300% Physical Damage to an enemy. Consumes 20% Charge. For every 1% of consumed Charge gains 5% chance to remove 1 random buff from an enemy.
Level 7 – Deals 350% Physical Damage to an enemy. Consumes 20% Charge. For every 1% of consumed Charge gains 5% chance to remove 2 random buffs from an enemy.
Tremors
Level 6 – Deals 290% Physical Damage to all allies. Consumes 25% Charge. For every 5% of consumed Charge inflicts Armor Decrease to a random target for 2 turns.
Level 7 – Deals 340% Physical Damage to all allies. Consumes 25% Charge. For every 5% of consumed Charge inflicts Armor Decrease and Damage Decrease to a random target for 2 turns.
Auger Generator
Level 6 – Restores 15% Charge to Zappy and himself, and additional 10% Charge for every stack of Armor Decrease on enemies. If Bordwins Charge has reached 100%, Zappy and him receive Crit Chance Increase for 2 turn.
Level 7 – Restores 15% Charge to Zappy and himself, and additional 10% Charge for every stack of Armor Decrease on enemies. If Bordwins Charge has reached 100%, Zappy and him receive Damage Increase and Crit Chance Increase for 2 turn.
Arms Race (Passive)
Level 6 – Increases Physical Damage by 0,5% for every 1% of his Charge. If his Charge is less than 40% at the start of a turn, restores 20% Charge. Zappy receives the same buffs. Loses 10% Charge upon taking damage. At the start of the battle gives Earth Power to Baldur.
Level 7 – Increases Physical Damage by 0,6% for every 1% of his Charge. If his Charge is less than 40% at the start of a turn, restores 25% Charge. Zappy receives the same buffs. Loses 10% Charge upon taking damage. At the start of the battle gives Earth Power to Baldur.
Runes

Rune Priority
| North East: | Speed |
| North West: | Potency |
| South: | Damage |
Set Priorities:
Speed x4 Potency x2 Potency x6Substat Priorities:
Speed Potency Damage Crit Chance SurvivabilityArtifacts

Artifact Priority
| Prefered Stat First: | Potency |
| Prefered Stat Second: | Damage |
| Prefered Stat Third: | Health |
