Wonder Lula
Champion Tier: S
Champion Details
Faction: | Order |
Race: | Elf |
Role 1: | Fighter |
Role 2: | Ranger |
Role 3: | Bounty Hunter |
Key Information
Leader: | |
Base Speed: | 174 |
Farm: | Tournament, Stars, Shop |
Wonder Lula
Wonder Shot
Level 1 – Deals 85% of Physical Damage to an enemy. If the target has more Health than Lula, this attack deals 105% of Physical Damage instead. This attack deals 25% more Crit Damage.
Level 2 – Deals 100% of Physical Damage to an enemy. If the target has more Health than Lula, this attack deals 120% of Physical Damage instead. This attack deals 25% more Crit Damage.
Level 3 – Deals 120% of Physical Damage to an enemy. If the target has more Health than Lula, this attack deals 140% of Physical Damage instead. This attack deals 25% more Crit Damage.
Level 4 – Deals 140% of Physical Damage to an enemy. If the target has more Health than Lula, this attack deals 160% of Physical Damage instead. This attack deals 25% more Crit Damage.
Level 5 – Deals 160% of Physical Damage to an enemy. If the target has more Health than Lula, this attack deals 185% of Physical Damage instead. This attack deals 50% more Crit Damage.
Level 6 – Deals 180% of Physical Damage to an enemy. If the target has more Health than Lula, this attack deals 225% of Physical Damage instead. This attack deals 50% more Crit Damage.
Piercing Shot
Level 1 – Deals 110% of Physical Damage to an enemy. Half the damage from this attack penetrates their shield.
Level 2 – Deals 140% of Physical Damage to an enemy. Half the damage from this attack penetrates their shield.
Level 3 – Deals 180% of Physical Damage to an enemy. Half the damage from this attack penetrates their shield.
Level 4 – Deals 220% of Physical Damage to an enemy. Half the damage from this attack penetrates their shield.
Level 5 – Deals 260% of Physical Damage to an enemy. Half the damage from this attack penetrates their shield.
Level 6 – Deals 300% of Physical Damage to an enemy. Half the damage from this attack penetrates their shield. Guaranteed to deal a critical hit if used while Invisible.
Cloak of Shadows
Level 1 – Gains Invisibility and applies it to 1 allied healer for 2 turns.
Level 2 – Gains Invisibility and applies it to 2 allied healers and tacticians for 2 turns.
Level 3 – Gains Invisibility and applies it to 3 allied healers, tacticians, or fighters for 2 turns.
Level 4 – Gains Invisibility and applies it to 4 allied healers, tacticians, or fighters for 2 turns.
Level 5 – Gains Invisibility and applies it to all allied healers, tacticians, and fighters for 2 turns.
Level 6 – Gains Invisibility and applies it to all allied healers, tacticians, and fighters for 2 turns.
Scourge of Demons (Passive)
Level 1 – Increases Physical Damage by 5%.
Level 2 – Increases Physical Damage by 10%.
Level 3 – Increases Physical Damage by 15%.
Level 4 – Increases Physical Damage by 20%.
Level 5 – Increases Physical Damage by 20% and an additional 3% for each living demon in the enemies party.
Level 6 – Increases Physical Damage by 20% and an additional 7% for each living demon in the enemies party.
Runes
Rune Priority
North East: | Speed |
North West: | Damage |
South: | Crit Damage |
Set Priorities:
Crit Damage x4 Crit Chance x2 Damage x4 Crit Chance x2 Speed x4 Crit Chance x2Substat Priorities:
Crit Chance Damage Speed SurvivabiltlyArtifacts
Artifact Priority
Prefered Stat First: | Crit Chance |
Prefered Stat Second: | Crit Damage |
Prefered Stat Third: | Damage |