Alyria

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Alyria

Champion Tier: C

Champion Details

Faction: Order
Race: Elf
Role 1: Healer
Role 2:
Role 3:

Key Information

Leader:
Base Speed: 126
Farm: Campaign, Shop, Chests

Alyria

Alyria on paper sounds like she would be a good Champion. Sadly it does not work out like that. She is very slow and her survivability is horrid. 2 moves in she died! she may help you early game but not much after.

Magic Arrow

Level 1 – Deals 90% of Magic Damage to an enemy.

Level 2 – Deals 105% of Magic Damage to an enemy. A 20% chance to inflict a Potency Decrease for 2 turns.

Level 3 – Deals 120% of Magic Damage to an enemy. A 40% chance to inflict a Potency Decrease for 2 turns.

Level 4 – Deals 140% of Magic Damage to an enemy. A 60% chance to inflict a Potency Decrease for 2 turns.

Level 5 – Deals 165% of Magic Damage to an enemy. A 80% chance to inflict a Potency Decrease for 2 turns.

Level 6 – Deals 190% of Magic Damage to an enemy. Inflicts a Potency Decrease for 3 turns.

Level 7 – Deals 230% of Magic Damage to an enemy. Inflicts a Potency Decrease for 3 turns.

Level 8 – Deals 230% of Magic Damage to an enemy. Inflicts a Potency Decrease for 3 turns. Gains Shield equal to 50% of damage dealt.

Mass Healing

Level 1 – Heals all allies by 120% of Alyria’s Magic Damage.

Level 2 – Heals all allies by 160% of Alyria’s Magic Damage.

Level 3 – Heals all allies by 200% of Alyria’s Magic Damage.

Level 4 – Heals all allies by 240% of Alyria’s Magic Damage.

Level 5 – Heals all allies by 290% of Alyria’s Magic Damage.

Level 6 – Heals all allies by 350% of Alyria’s Magic Damage.

Level 7 – Heals all allies by 450% of Alyria’s Magic Damage. Removes 1 random debuff from each ally.

Star Orb

Level 1 – Deals 120% of Magic Damage to an enemy. Heals the ally with the lowest Health by 60% of Alyria’s Magic Damage.

Level 2 – Deals 160% of Magic Damage to an enemy. Heals the ally with the lowest Health by 80% of Alyria’s Magic Damage.

Level 3 – Deals 200% of Magic Damage to an enemy. Heals the ally with the lowest Health by 100% of Alyria’s Magic Damage. Upon landing a critical hit, applies Regeneration to the same ally for 2 turns.

Level 4 – Deals 240% of Magic Damage to an enemy. Heals the ally with the lowest Health by 120% of Alyria’s Magic Damage. Upon landing a critical hit, applies Regeneration to the same ally for 2 turns.

Level 5 – Deals 290% of Magic Damage to an enemy. Heals the ally with the lowest Health by 145% of Alyria’s Magic Damage. Upon landing a critical hit, applies Regeneration to the same ally for 2 turns. A 50% chance to apply 1 additional stack.

Level 6 – Deals 350% of Magic Damage to an enemy. Heals the ally with the lowest Health by 175% of Alyria’s Magic Damage. Upon landing a critical hit, applies 2 stacks of Regeneration to the same ally for 2 turns.

Level 7 – Deals 450% of Magic Damage to an enemy. Heals the ally with the lowest Health by 250% of Alyria’s Magic Damage and applies Debuff Immunity to him for 2 turns. Upon landing a critical hit, applies 2 stacks of Regeneration to the same ally for 2 turns.

Force of Nature (Passive)

Level 1 – Increases Magic Damage by 5%.

Level 2 – Increases Magic Damage by 10%.

Level 3 – Increases Magic Damage by 15%.

Level 4 – Increases Magic Damage by 20%.

Level 5 – Increases Magic Damage by 25%. If Faelia is on the battlefield, she receives the same buff.

Level 6 – Increases Magic Damage by 25% and an additional 5% for each living elf in the party. If Faelia is on the battlefield, she receives the same buff.

Level 7 – Increases Magic Damage by 25% and an additional 10% for each living elf in the party. If Faelia is on the battlefield, she receives the same buff.

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Runes

Rune Priority

North East: Speed
North West: Health
South: Health

Set Priorities:

Speed x2 Health x2 Damage x2 Health x2

Substat Priorities:

Speed Damage Survivability

Artifacts

Artifact Priority

Prefered Stat First: Health
Prefered Stat Second: Damage
Prefered Stat Third: Shield
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Video Guide

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