Kaira

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Kaira

Champion Tier: A

Champion Details

Faction: Clans
Race: Demon
Role 1: Fighter
Role 2: Ranger
Role 3: Bounty Hunter

Key Information

Leader:
Base Speed: 140
Farm: Campaign, Shop, Chests

Kaira

Kaira took a hit when her Go Dark ability was nerfed, but she is still very useful. Giving mages invisibility and the defender counter are a great thing to have. She does preform better they another Champion that can provide Invisibility to increase her damage.

Arrow of Chaos

Level 1 – Deals 90% of Physical Damage to an enemy.

Level 2 – Deals 115% of Physical Damage to an enemy.

Level 3 – Deals 140% of Physical Damage to an enemy. A 20% chance to inflict an Ability Block for 2 turns.

Level 4 – Deals 170% of Physical Damage to an enemy. A 20% chance to inflict an Ability Block for 2 turns.

Level 5 – Deals 200% of Physical Damage to an enemy. A 35% chance to inflict an Ability Block for 2 turns.

Level 6 – Deals 230% of Physical Damage to an enemy. A 50% chance to inflict an Ability Block for 2 turns.

Hail of Arrows

Level 1 – Deals 85% of Physical Damage to all enemies. A 10% chance to Daze the enemy for 2 turns if this ability deals damage.

Level 2 – Deals 110% of Physical Damage to all enemies. A 10% chance to Daze the enemy for 2 turns if this ability deals damage.

Level 3 – Deals 140% of Physical Damage to all enemies. A 15% chance to Daze the enemy for 2 turns if this ability deals damage.

Level 4 – Deals 170% of Physical Damage to all enemies. A 20% chance to Daze the enemy for 2 turns if this ability deals damage.

Level 5 – Deals 205% of Physical Damage to all enemies. A 25% chance to Daze the enemy for 2 turns if this ability deals damage.

Level 6 – Deals 240% of Physical Damage to all enemies. A 30% chance to Daze the enemy for 2 turns if this ability deals damage.

Go Dark!

Level 1 – Apply Invisibility to self and all mages for 1 turn. All defenders gain Counterattack for 1 turn. If Venomate is on the battlefield, he receives both buffs.

Level 2 – Apply Invisibility to self and all mages for 2 turns. All defenders gain Counterattack for 2 turns. If Venomate is on the battlefield, he receives both buffs.

Level 3 – Apply Invisibility to self and all mages for 2 turns. All defenders gain Counterattack for 2 turns. If Venomate is on the battlefield, he receives both buffs. Restores 5% of the turn meter to all allies except defenders.

Level 4 – Apply Invisibility to self and all mages for 2 turns. All defenders gain Counterattack for 2 turns. If Venomate is on the battlefield, he receives both buffs. Restores 10% of the turn meter to all allies except defenders.

Level 5 – Apply Invisibility to self and all mages for 2 turns. All defenders gain Counterattack for 2 turns. If Venomate is on the battlefield, he receives both buffs. Restores 15% of the turn meter to all allies except defenders.

Level 6 – Apply Invisibility to self and all mages for 2 turns. All defenders gain Counterattack for 2 turns. If Venomate is on the battlefield, he receives both buffs. Restores 25% of the turn meter to all allies except defenders.

Surprise Attack (Passive)

Level 1 – Increases Damage by 5% when Invisible. If Venomate is on the battlefield, he receives the same buffs.

Level 2 – Increases Damage by 5% and Potency by 5% when Invisible. If Venomate is on the battlefield, he receives the same buffs.

Level 3 – Increases Damage by 10% and Potency by 10% when Invisible. If Venomate is on the battlefield, he receives the same buffs.

Level 4 – Increases Damage by 15% and Potency by 15% when Invisible. If Venomate is on the battlefield, he receives the same buffs.

Level 5 – Increases Damage by 20% and Potency by 20% when Invisible. If Venomate is on the battlefield, he receives the same buffs.

Level 6 – Increases Damage by 25% and Potency by 25% when Invisible. If Venomate is on the battlefield, he receives the same buffs.

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Runes

Rune Priority

North East: Speed
North West: Potency
South: Damage

Set Priorities:

Damage / Speed x4 Potency / Health x2

Substat Priorities:

Speed Damage Potency Crit Chance

Artifacts

Artifact Priority

Prefered Stat First: Potency
Prefered Stat Second: Damage
Prefered Stat Third: Crit Chance
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Video Guide

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