Yogi

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Yogi

Champion Tier: C

Champion Details

Faction: Clans
Race: Pride
Role 1: Fighter
Role 2: Mage
Role 3: Dragon Slayer

Key Information

Leader:
Base Speed: 134
Farm: Campaign, Shop, Chests

Yogi

So Yogi looks cool but thats about it I really want Yogi to be good but he isn't it sucks!

Sand Strike

Level 1 – Deals 90% of Magic Damage to an enemy.

Level 2 – Deals 120% of Magic Damage to an enemy. A 20% chance to inflict Slow for 1 turn.

Level 3 – Deals 150% of Magic Damage to an enemy. A 30% chance to inflict Slow for 1 turn.

Level 4 – Deals 180% of Magic Damage to an enemy. A 50% chance to inflict Slow for 1 turn.

Level 5 – Deals 210% of Magic Damage to an enemy. A 50% chance to inflict Slow for 1 turn. If the enemy is Poisoned, there is a 15% chance to Stun them for 1 turn.

Level 6 – Deals 240% of Magic Damage to an enemy. A 50% chance to inflict Slow for 2 turns. If the enemy is Poisoned, there is a 30% chance to Stun them for 1 turn.

Sandstorm

Level 1 – Deals 90% of Magic Damage to the target and 45% of Magic Damage to all other enemies.

Level 2 – Deals 110% of Magic Damage to the target and 55% of Magic Damage to all other enemies.

Level 3 – Deals 130% of Magic Damage to the target and 65% of Magic Damage to all other enemies.

Level 4 – Deals 160% of Magic Damage to the target and 80% of Magic Damage to all other enemies. Blinds the main target for 1 turn.

Level 5 – Deals 190% of Magic Damage to the target and 95% of Magic Damage to all other enemies. Blinds the main target for 1 turn.

Level 6 – Deals 220% of Magic Damage to the target and 110% of Magic Damage to all other enemies. Blinds the main target for 2 turns.

Sands of Time

Level 1 – Decreases the cooldown of a random ability of the target ally by 1 turn.

Level 2 – Decreases the cooldown of a random ability of the target ally by 1 turn and restores 10% of their turn meter.

Level 3 – Decreases the cooldown of a random ability of the target ally by 1 turn and restores 20% of their turn meter.

Level 4 – Decreases the cooldown of a random ability of the target ally by 1 turn and restores 30% of their turn meter.

Level 5 – Decreases the cooldown of a random ability of the target ally by 1 turn and restores 40% of their turn meter.

Level 6 – Decreases the cooldown of random abilities of the target ally by 2 turns and restores 50% of their turn meter.

Cold Blood (Passive)

Level 1 – Increases Potency by 5%. If Voiran the Trickster is on the battlefield, both gain an additional 5% Potency.

Level 2 – Increases Potency by 10%. If Voiran the Trickster is on the battlefield, both gain an additional 10% Potency.

Level 3 – Increases Potency by 15%. If Voiran the Trickster is on the battlefield, both gain an additional 15% Potency.

Level 4 – Increases Potency by 20%. If Voiran the Trickster is on the battlefield, both gain an additional 20% Potency.

Level 5 – Increases Potency by 25%. If Voiran the Trickster is on the battlefield, both gain an additional 25% Potency.

Level 6 – Increases Potency by 30%. If Voiran the Trickster is on the battlefield, both gain an additional 30% Potency.

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Runes

Rune Priority

North East: Speed
North West: Potency
South: Damage

Set Priorities:

Speed x4 Potency X2

Substat Priorities:

Speed Potency Damage Survivability

Artifacts

Artifact Priority

Prefered Stat First: Potency
Prefered Stat Second: Damage
Prefered Stat Third: Health
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Video Guide

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