Kaggie

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Kaggie

Champion Tier: C

Champion Details

Faction: Clans
Race: Pride
Role 1: Fighter
Role 2: Mage
Role 3: Dragon Slayer

Key Information

Leader:
Base Speed: 149
Farm: Campaign, Shop, Chests

Kaggie

Kaggie is a C rank Champion for a couple of reasons. Without Boreas on the same team he looses a lot. Secondly he is extremely hard to stay alive. Third his damage output is nothing to right home about. Although with Boreas and t8 upgrade to his Basic makes him a much better Champion.

Lashing Wind

Level 1 – Deals 90% of Magic Damage to an enemy.

Level 2 – Deals 110% of Magic Damage to an enemy.

Level 3 – Deals 130% of Magic Damage to an enemy.

Level 4 – Deals 130% of Magic Damage to an enemy. A 25% chance to repeat this attack.

Level 5 – Deals 160% of Magic Damage to an enemy. A 25% chance to repeat this attack.

Level 6 – Deals 160% of Magic Damage to an enemy. A 50% chance to repeat this attack.

Level 7 – Deals 160% of Magic Damage to an enemy. A 75% chance to repeat this attack.

Level 8 – Deals 175% of Magic Damage to an enemy, twice.

Tornado

Level 1 – Deals 80% of Magic Damage to all enemies. A 10% chance to increase allies Accuracy for 2 turns.

Level 2 – Deals 100% of Magic Damage to all enemies. A 20% chance to increase allies Accuracy for 2 turns.

Level 3 – Deals 120% of Magic Damage to all enemies. A 30% chance to increase allies Accuracy for 2 turns.

Level 4 – Deals 140% of Magic Damage to all enemies. A 40% chance to increase allies Accuracy for 2 turns.

Level 5 – Deals 165% of Magic Damage to all enemies. A 50% chance to increase allies Accuracy for 2 turns.

Level 6 – Deals 190% of Magic Damage to all enemies. A 50% chance to increase allies Accuracy for 3 turns.

Level 7 – Deals 240% of Magic Damage to all enemies. A 75% chance to increase allies Accuracy for 3 turns.

Wind Speed

Level 1 – Gains Haste and applies it to 1 ally for 2 turns.

Level 2 – Gains Haste and applies it to 2 allies for 2 turns.

Level 3 – Gains Haste and applies it to 3 allies for 2 turns.

Level 4 – Gains Haste and applies it to 3 allies for 2 turns.

Level 5 – Gains Haste and applies it to 4 allies for 2 turns.

Level 6 – Gains Haste and applies it to 4 allies for 2 turns.

Level 7-Restores 20% turn meter to himself and 4 allies. Gains Haste and applies it to 4 allies for 2 turns.

Alliance of Winds (Passive)

Level 1 – Increases Magic Damage by 5%. If Boreas is in the party when the battle starts, Kaggie and Boreas both gain a Dodge Increase for 2 turns.

Level 2 – Increases Magic Damage by 10%. If Boreas is in the party when the battle starts, Kaggie and Boreas both gain a Dodge Increase for 2 turns.

Level 3 – Increases Magic Damage by 15%. If Boreas is in the party when the battle starts, Kaggie and Boreas both gain a Dodge Increase for 2 turns.

Level 4 – Increases Magic Damage by 20%. If Boreas is in the party when the battle starts, Kaggie and Boreas both gain a Dodge Increase for 2 turns.

Level 5 – Increases Magic Damage by 25%. If Boreas is in the party when the battle starts, Kaggie and Boreas both gain a Dodge Increase for 2 turns.

Level 6 – Increases Magic Damage by 30%. If Boreas is in the party when the battle starts, Kaggie and Boreas both gain a Dodge Increase for 2 turns.

Level 7 – Increases Magic Damage by 40%. If Boreas is in the party when the battle starts, Kaggie and Boreas both gain a Dodge Increase and Tenacity Increase for 2 turns.

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Runes

Rune Priority

North East: Speed
North West: Damage
South: Crit Chance

Set Priorities:

Damage x4 Crit Chance / Health x2 Speed x4 Crit Chance / Health x2 Crit Damage x4 Crit Chance x2

Substat Priorities:

Speed Damage Crit Chance Survivability

Artifacts

Artifact Priority

Prefered Stat First: Damage
Prefered Stat Second: Crit Chance
Prefered Stat Third: Crit Damage
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Video Guide

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