Korkhrim

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Korkhrim

Champion Tier: C

Champion Details

Faction: Clans
Race: Human
Role 1: Fighter
Role 2: Mage
Role 3:

Key Information

Leader:
Base Speed: 135
Farm: Campaign, Shop, Chests

Korkhrim

Korkhrim is a good starter Champion but starts to fall off Mid game. Korkhrim needs Potency and his Passive is great to help that but he also has a low health and shield combo. Korkhrim just received t7 and t8 ability upgrades and while they do make him better, they don't address the survivability issues he faces. If you are going to invest in Korkhrim more then just to unlock Solius, the T7 and T8 upgrades are a must. Pair Korkhrim with a good Defender and let him smack!

Lava Boulder

Level 1 – Deals 90% of Magic Damage to an enemy.

Level 2 – Deals 100% of Magic Damage to an enemy. A 20% chance to inflict Burning for 2 turns.

Level 3 – Deals 115% of Magic Damage to an enemy. A 40% chance to inflict Burning for 2 turns.

Level 4 – Deals 130% of Magic Damage to an enemy. A 60% chance to inflict Burning for 2 turns.

Level 5 – Deals 160% of Magic Damage to an enemy. An 80% chance to inflict Burning for 2 turns.

Level 6 – Deals 200% of Magic Damage to an enemy. Inflicts Burning for 2 turns.

Level 7 – Deals 250% of Magic Damage to an enemy and additionally 20% of Magic Damage for each application of Burning on the target. Inflicts Burning for 3 turns.

Storm

Level 1 – Deals 80% of Magic Damage to all enemies. A 10% chance to Stun for 1 turn when dealing damage.

Level 2 – Deals 95% of Magic Damage to all enemies. A 15% chance to Stun for 1 turn when dealing damage.

Level 3 – Deals 115% of Magic Damage to all enemies. A 20% chance to Stun for 1 turn when dealing damage.

Level 4 – Deals 135% of Magic Damage to all enemies. A 25% chance to Stun for 1 turn when dealing damage.

Level 5 – Deals 160% of Magic Damage to all enemies. A 30% chance to Stun for 1 turn when dealing damage.

Level 6 – Deals 190% of Magic Damage to all enemies. A 50% chance to Stun for 1 turn when dealing damage.

Level 7 – Deals 240% of Magic Damage to all enemies. A 75% chance to Stun for 1 turn when dealing damage.

Spectral Beast

Level 1 – Deals 120% of Magic Damage to an enemy. A Stunned and Burned target will be dealt an additional 20% of Magic Damage.

Level 2 – Deals 150% of Magic Damage to an enemy. A Stunned and Burned target will be dealt an additional 40% of Magic Damage.

Level 3 – Deals 190% of Magic Damage to an enemy. A Stunned and Burned target will be dealt an additional 60% of Magic Damage.

Level 4 – Deals 240% of Magic Damage to an enemy. A Stunned and Burned target will be dealt an additional 80% of Magic Damage.

Level 5 – Deals 295% of Magic Damage to an enemy. A Stunned and Burned target will be dealt an additional 100% of Magic Damage.

Level 6 – Deals 360% of Magic Damage to an enemy. If the target is Stunned and Burned, all enemies will be dealt an additional 100% of Magic Damage.

Level 7 – Deals 360% of Magic Damage to an enemy. If the target is Stunned or Burned, all enemies will be dealt an additional 200% of Magic Damage.

Level 8 – Deals 430% of Magic Damage to an enemy. If the target is Stunned or Burned, all enemies will be dealt an additional 240% of Magic Damage.

Fealty (Passive)

Level 1 – Increases Potency by 5%.

Level 2 – Increases Potency by 10%.

Level 3 – Increases Potency by 15%.

Level 4 – Increases Potency by 20%.

Level 5 – Increases Potency by 25%.

Level 6 – Increases Potency by 30% and an additional 5% for each living orc in the party.

Level 7 – Increases Potency by 30% and an additional 5% Potency and 2 Speed for each living orc in the party.

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Runes

Rune Priority

North East: Speed
North West: Potency
South: Damage

Set Priorities:

Speed x4 Potency / Crit Chance x2 Damage x4 Potency / Crit Chance x2

Substat Priorities:

Speed Potency Damage Crit Chance Survivability

Artifacts

Artifact Priority

Prefered Stat First: Potency
Prefered Stat Second: Damage
Prefered Stat Third: Health
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Video Guide

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