Zerra
Champion Tier: S
Champion Details
Faction: | Clans |
Race: | Elf |
Role 1: | Tactician |
Role 2: | Rogue |
Role 3: |
Key Information
Leader: | Yes |
Base Speed: | 150 |
Farm: | Battlegrounds |
Zerra
Slicing Blow
Level 1 – Deals 90% of Physical Damage to an enemy.
Level 2 – Deals 120% of Physical Damage to an enemy.
Level 3 – Deals 160% of Physical Damage to an enemy. A 30% chance to gain a Damage Increase for 2 turns.
Level 4 – Deals 200% of Physical Damage to an enemy. A 30% chance to gain a Damage Increase for 2 turns.
Level 5 – Deals 250% of Physical Damage to an enemy. A 50% chance to gain a Damage Increase for 2 turns.
Level 6 – Deals 320% of Physical Damage to an enemy. A 70% chance to gain a Damage Increase for 2 turns.
Vortex of Pain
Level 1 – Deals 100% of Physical Damage to all enemies. A 30% chance to inflict a Healing Block for 2 turns.
Level 2 – Deals 130% of Physical Damage to all enemies. A 30% chance to inflict a Healing Block for 2 turns.
Level 3 – Deals 160% of Physical Damage to all enemies. A 30% chance to inflict a Healing Block for 2 turns.
Level 4 – Deals 200% of Physical Damage to all enemies. A 40% chance to inflict a Healing Block for 2 turns.
Level 5 – Deals 240% of Physical Damage to all enemies. A 50% chance to inflict a Healing Block for 2 turns.
Level 6 – Deals 300% of Physical Damage to all enemies. A 60% chance to inflict a Healing Block for 2 turns. If the target is Bleeding, applies a Buff Immunity for 2 turns.
Crimson Claws
Level 1 – Attacks the enemy 3 times. Each attack deals 100% of Physical Damage.
Level 2 – Attacks the enemy 3 times. Each attack deals 120% of Physical Damage.
Level 3 – Attacks the enemy 3 times. Each attack deals 145% of Physical Damage. If attack hit a shield, applies an Armor Decrease for 2 turns.
Level 4 – Attacks the enemy 3 times. Each attack deals 170% of Physical Damage. If attack hit a shield, applies an Armor Decrease for 2 turns.
Level 5 – Attacks the enemy 3 times. Each attack deals 200% of Physical Damage. If all three attacks hit a shield, applies an Armor Decrease for 2 turns. If attack hit the target, applies Bleeding for 2 turns.
Level 6 – Attacks the enemy 3 times. Each attack deals 230% of Physical Damage. If attack hit a shield, applies an Armor Decrease for 2 turns. If all three attacks hit the target, applies Bleeding for 2 turns and an Ability Block for 1 turn.
Domination (Passive)
Level 1 – Increases Life Steal by 5%. If Rantha is on the battlefield, she receives the same buff.
Level 2 – Increases Life Steal by 10%. If Rantha is on the battlefield, she receives the same buff.
Level 3 – Increases Life Steal by 15%. If Rantha is on the battlefield, she receives the same buff.
Level 4 – Increases Life Steal by 20%. If Rantha is on the battlefield, she receives the same buff.
Level 5 – Increases Life Steal by 20%. If Zerra dodges an attack, she recovers 10% of her turn meter. If Rantha is on the battlefield, she receives the same buffs.
Level 6 – Increases Life Steal by 25%. If Zerra dodges an attack, she recovers 20% of her turn meter. If Rantha is on the battlefield, she receives the same buffs.
Enraged Blades (Leadership)
Level 1 – The Potency and maximum Health of all allied orcs increases by 5%.
Level 2 – The Potency and maximum Health of all allied orcs increases by 10%.
Level 3 – The Potency and maximum Health of all allied orcs increases by 15%.
Level 4 – The Potency and maximum Health of all allied orcs increases by 15%. When the battle starts, all enemies receive a Tenacity Decrease for 1 turn.
Level 5 – The Potency and maximum Health of all allied orcs increases by 15%. When the battle starts, all enemies receive a Tenacity Decrease and an Armor Decrease for 1 turn.
Level 6 – The Potency and maximum Health of all allied orcs increases by 20%. When the battle starts, all enemies receive a Tenacity Decrease, Armor Decrease, Damage Decrease and Buff Immunity for 1 turn.
Runes
Rune Priority
North East: | Speed |
North West: | Potency |
South: | Crit Chance |
Set Priorities:
Speed x4 Potency x2 Potency x4 Crit Chance x2Substat Priorities:
Speed Potency Damage Crit Chance SurvivabilityArtifacts
Artifact Priority
Prefered Stat First: | Potency |
Prefered Stat Second: | Damage |
Prefered Stat Third: | Crit Chance |