Tromgar
Champion Tier: S
Champion Details
Faction: | Clans |
Race: | Orc |
Role 1: | Defender |
Role 2: | Dragon Slayer |
Role 3: |
Key Information
Leader: | Yes |
Base Speed: | 110 |
Farm: | Event |
Tromgar
Crushing Blow
Level 1 – Deals 80% of Physical Damage to an enemy.
Level 2 – Deals 100% of Physical Damage to an enemy.
Level 3 – Deals 120% of Physical Damage to an enemy.
Level 4 – Deals 140% of Physical Damage to an enemy. A 20% chance to Stun the target for 1 turn.
Level 5 – Deals 170% of Physical Damage to an enemy. A 25% chance to Stun the target for 1 turn.
Level 6 – Deals 210% of Physical Damage to an enemy. A 35% chance to Stun the target for 1 turn.
Shield Of The People
Level 1 – Tromgar assumes a Defensive Stance. Using the ability again switches him to a Battle Stance. This effect cannot be prevented or removed. Changing Tromgars stance applies Taunt for 1 turn.
Level 2 – Tromgar assumes a Defensive Stance. Using the ability again switches him to a Battle Stance. This effect cannot be prevented or removed.
Changing Tromgars stance applies Taunt for 2 turns.
Level 3 – Tromgar assumes a Defensive Stance. Using the ability again switches him to a Battle Stance. This effect cannot be prevented or removed. Changing Tromgars stance applies Taunt for 2 turns.
Level 4 – Tromgar assumes a Defensive Stance. Using the ability again switches him to a Battle Stance. This effect cannot be prevented or removed. Changing Tromgars stance applies Taunt for 2 turns and Counterattack for 1 turn.
Level 5 – Tromgar assumes a Defensive Stance. Using the ability again switches him to a Battle Stance. This effect cannot be prevented or removed. Changing Tromgars stance applies Taunt and Counterattack for 2 turns.
Level 6 – Tromgar assumes a Defensive Stance. Using the ability again switches him to a Battle Stance. This effect cannot be prevented or removed. Changing Tromgars stance applies Taunt and Counterattack for 2 turns.
Second Wind
Level 1 – Tromgar gains 1 stack of Regeneration for 2 turns. A 30% chance to remove 1 debuff.
Level 2 – Tromgar gains 1 stack of Regeneration for 2 turns. A 60% chance to remove 1 debuff.
Level 3 -Tromgar gains 1 stack of Regeneration for 2 turns. Removes 1 debuff.
Level 4 – Tromgar gains 2 stacks of Regeneration for 2 turns. Removes 2 debuffs.
Level 5 – Tromgar gains 2 stacks of Regeneration for 2 turns. Removes 3 debuffs. Tromgar recovers 5% Health.
Level 6 – Tromgar gains 2 stacks of Regeneration for 2 turns. Removes all debuffs. Tromgar recovers 10% Health.
Veteran Tactician (Passive)
Level 1 – When in a Defensive Stance, Physical Armor increases by 5%. When in a Battle Stance, Physical Damage increases by 5%.
Level 2 – When in a Defensive Stance, Physical Armor increases by 10%. When in a Battle Stance, Physical Damage increases by 10%.
Level 3 – When in a Defensive Stance, Physical Armor increases by 15%. When in a Battle Stance, Physical Damage increases by 15%.
Level 4 – When in a Defensive Stance, Physical Armor increases by 20%. When in a Battle Stance, Physical Damage increases by 20%.
Level 5 – When in a Defensive Stance, Physical Armor increases by 25%. When in a Battle Stance, Physical Damage increases by 25%.
Level 6 – When in a Defensive Stance, Physical Armor increases by 30%. When in a Battle Stance, Physical Damage increases by 30%.
Supreme Khagan (Leadership)
Level 1 – Both the Potency and Tenacity of all allied orcs increase by 5%.
Level 2 – Both the Potency and Tenacity of all allied orcs increase by 10%.
Level 3 – Both the Potency and Tenacity of all allied orcs increase by 15%.
Level 4 – Both the Potency and Tenacity of all allied orcs increase by 20%. For each debuff an allied orc inflicts on an enemy, all orcs recover 1% of their Health.
Level 5 – Both the Potency and Tenacity of all allied orcs increase by 25%. For each debuff an allied orc inflicts on an enemy, all orcs recover 3% of their Health.
Level 6 – Both the Potency and Tenacity of all allied orcs increase by 30%. For each debuff an allied orc inflicts on an enemy, all orcs recover 5% of their Health.
Runes
Rune Priority
North East: | Speed |
North West: | Potency |
South: | Health |
Set Priorities:
Potency x6 Potency x4 Tenacity / Health / Armor x2Substat Priorities:
Potency Speed Health Damage SurvivabilityArtifacts
Artifact Priority
Prefered Stat First: | Potency |
Prefered Stat Second: | Health |
Prefered Stat Third: | Tenacity |