Lake
Champion Tier: B
Champion Details
Faction: | Order |
Race: | Panda |
Role 1: | Fighter |
Role 2: | Mage |
Role 3: |
Key Information
Leader: | Yes |
Base Speed: | 157 |
Farm: | Shop |
Lake
Waterball
Level 1 – Deals 100% of Magic Damage to an enemy. A 20% chance to inflict Tenacity Decrease for 1 turn.
Level 2 – Deals 130% of Magic Damage to an enemy. A 30% chance to inflict Tenacity Decrease for 1 turn.
Level 3 – Deals 160% of Magic Damage to an enemy. A 40% chance to inflict Tenacity Decrease for 1 turn.
Level 4 – Deals 200% of Magic Damage to an enemy. A 50% chance to inflict Tenacity Decrease for 1 turn.
Level 5 – Deals 240% of Magic Damage to an enemy. A 50% chance to inflict Tenacity Decrease for 2 turns.
Level 6 – Deals 280% of Magic Damage to an enemy. A 70% chance to inflict Tenacity Decrease for 2 turns.
Refreshing Stream
Level 1 – Deals 80% of Magic Damage to all enemies. Removes all Burning stacks from them. Deals an extra 10% Magic Damage and has a 20% chance to remove 1 buff for each Burning stack removed from that enemy.
Level 2 – Deals 100% of Magic Damage to all enemies. Removes all Burning stacks from them. Deals an extra 10% Magic Damage and has a 30% chance to remove 1 buff for each Burning stack removed from that enemy.
Level 3 – Deals 120% of Magic Damage to all enemies. Removes all Burning stacks from them. Deals an extra 10% Magic Damage and has a 40% chance to remove 1 buff for each Burning stack removed from that enemy.
Level 4 – Deals 140% of Magic Damage to all enemies. Removes all Burning stacks from them. Deals an extra 20% Magic Damage and has a 50% chance to remove 1 buff for each Burning stack removed from that enemy.
Level 5 – Deals 170% of Magic Damage to all enemies. Removes all Burning stacks from them. Deals an extra 30% Magic Damage and has a 75% chance to remove 1 buff for each Burning stack removed from that enemy.
Level 6 – Deals 200% of Magic Damage to all enemies. Removes all Burning stacks from them. Deals an extra 40% Magic Damage and removes 1 buff for each Burning stack removed from that enemy.
Water off a Ducks Back
Level 1 – Lake gains Accuracy Increase and Debuff Immunity for 2 turns.
Level 2 – Lake gains Accuracy Increase and Debuff Immunity for 2 turns. Lake recovers 10% health.
Level 3 – Lake gains Accuracy Increase and Debuff Immunity for 2 turns. Lake recovers 20% health.
Level 4 – Lake gains Accuracy Increase and Debuff Immunity for 2 turns. Lake recovers 30% health.
Level 5 – Lake gains Accuracy Increase and Debuff Immunity for 2 turns. Lake recovers 30% health. If Ember is on the battlefield, both gain Damage Increase for 1 turn.
Level 6 – Lake gains Accuracy Increase and Debuff Immunity for 2 turns. Lake recovers 30% health. If Ember is on the battlefield, both gain Damage Increase for 2 turns.
Swift Water (Passive)
Level 1 – Increases Tenacity by 5%. If Ember is on the battlefield, she receives the same buff.
Level 2 – Increases Tenacity by 10%. If Ember is on the battlefield, she receives the same buff.
Level 3 – Increases Tenacity by 15%. If Ember is on the battlefield, she receives the same buff.
Level 4 – Increases Tenacity by 20%. If Ember is on the battlefield, she receives the same buff.
Level 5 – Increases Tenacity by 25%. If Ember is on the battlefield, she receives the same buff.
Level 6 – Increases Tenacity by 25% and an additional 5% for each living panda in the party. If Ember is on the battlefield, she receives the same buff.
Teachings of the Great Houses (Leadership)
Level 1 – All allied pandas gain 150 penetration.
Level 2 – All allied pandas gain 250 penetration.
Level 3 – All allied pandas gain 400 penetration.
Level 4 – All allied pandas gain 600 penetration.
Level 5 – All allied pandas gain 800 penetration. Each time when an allied panda counterattacks, He recovers health by 50% of the damage dealt.
Level 6 – All allied pandas gain 1000 penetration. Each time when an allied panda counterattacks, he recovers Health by 100% of the damage dealt.
Runes
Rune Priority
North East: | Speed |
North West: | Potency |
South: | Crit Chance |
Set Priorities:
Speed x4 Potency x2 Damage x4 Potency / Crit Chance x2 Crit Damage x4 Crit Chance x2Substat Priorities:
Speed Damage Potency Crit Chance SurvivabilityArtifacts
Artifact Priority
Prefered Stat First: | Damage |
Prefered Stat Second: | Crit Chance |
Prefered Stat Third: | Crit Damage |