Kin Li
Champion Tier: B
Champion Details
Faction: | Order |
Race: | Panda |
Role 1: | Defender |
Role 2: | |
Role 3: |
Key Information
Leader: | Yes |
Base Speed: | 105 |
Farm: | Campaign, Shop, Chests |
Kin Li
Blade of Fury
Level 1 – Deals 70% of Physical Damage to an enemy. If Kin Li has more Health than the target, this attack deals 90% of Physical Damage instead.
Level 2 – Deals 85% of Physical Damage to an enemy. If Kin Li has more Health than the target, this attack deals 105% of Physical Damage instead.
Level 3 – Deals 100% of Physical Damage to an enemy. If Kin Li has more Health than the target, this attack deals 125% of Physical Damage instead.
Level 4 – Deals 120% of Physical Damage to an enemy. If Kin Li has more Health than the target, this attack deals 150% of Physical Damage instead.
Level 5 – Deals 140% of Physical Damage to an enemy. If Kin Li has more Health than the target, this attack deals 200% of Physical Damage instead.
Level 6 – Deals 170% of Physical Damage to an enemy. If Kin Li has more Health than the target, this attack deals 250% of Physical Damage instead.
Jade Wave
Level 1 – Deals 90% of Physical Damage to an enemy. A 25% chance to apply a Armor Increase to 1 ally for 1 turn.
Level 2 – Deals 125% of Physical Damage to an enemy. A 25% chance to apply a Armor Increase to 1 ally for 1 turn.
Level 3 – Deals 160% of Physical Damage to an enemy. A 25% chance to apply a Armor Increase to 1 ally for 1 turn.
Level 4 – Deals 205% of Physical Damage to an enemy. A 50% chance to apply a Armor Increase to 1 ally for 1 turn.
Level 5 – Deals 250% of Physical Damage to an enemy. A 50% chance to apply a Armor Increase to 2 allies for 1 turn.
Level 6 – Deals 300% of Physical Damage to an enemy. A 50% chance to apply a Armor Increase to 3 allies for 1 turn.
Five-on-One
Level 1 – Gains Taunt for 2 turns.
Level 2 – Gains Taunt and a Armor Increase for 2 turns.
Level 3 – Removes 1 debuff. Gains Taunt and a Armor Increase for 2 turns. If Kin Li is the last remaining ally, he gains Dodge Increase for 2 turns.
Level 4 – Removes 1 debuff. Gains Taunt and a Armor Increase for 2 turns. Recovers 10% Health. If Kin Li is the last remaining ally, he gains Crit Chance Increase and Dodge Increase for 2 turns.
Level 5 – Removes 2 debuffs. Gains Taunt and a Armor Increase for 2 turns. Recovers 15% Health. If Kin Li is the last remaining ally, he gains Damage Increase, Crit Chance Increase and Dodge Increase for 2 turns.
Level 6 – Removes 2 debuffs. Gains Taunt and a Armor Increase for 2 turns. Recovers 25% Health. If Kin Li is the last remaining ally, he gains Damage Increase and Crit Chance Increase for 2 turns and Dodge Increase for 3 turns.
Spiritual Recovery (Passive)
Level 1 – Kin Li recovers 2% Health at the start of his turn.
Level 2 – Kin Li recovers 5% Health at the start of his turn.
Level 3 – Kin Li recovers 8% Health at the start of his turn.
Level 4 – Kin Li recovers 12% Health at the start of his turn.
Level 5 – Kin Li recovers 16% Health at the start of his turn.
Level 6 – Kin Li recovers 20% Health at the start of his turn.
Lord of the Great Houses (Leadership)
Level 1 – All allied pandas gain 10% of their maximum Health.
Level 2 – All allied pandas gain 15% of their maximum Health.
Level 3 – All allied pandas gain 20% of their maximum Health.
Level 4 – All allied pandas gain 20% of their maximum Health. Pandas recover 3% Health for each critical hit dealt and each buff applied.
Level 5 – All allied pandas gain 25% of their maximum Health. Pandas recover 5% Health for each critical hit dealt and each buff applied.
Level 6 – All allied pandas gain 30% of their maximum Health. Pandas recover 5% Health for each critical hit dealt and each buff applied. Panda with full Health recovers 5% of turn meter instead.
Runes
Rune Priority
North East: | Speed |
North West: | Health |
South: | Health |
Set Priorities:
Health x6Substat Priorities:
Health Speed Shield TenacityArtifacts
Artifact Priority
Prefered Stat First: | Health |
Prefered Stat Second: | Armor |
Prefered Stat Third: | Shield |