Patriarch Qi

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Patriarch Qi

Champion Tier: A

Champion Details

Faction: Order
Race: Panda
Role 1: Healer
Role 2:
Role 3:

Key Information

Leader: Yes
Base Speed: 127
Farm: Campaign, Chests

Patriarch Qi

Qi, can be plug and played in any Order Lineup. He is one of two Champion that can cast Self Control, but they only one to do it to the whole party. He dispels and heals, as far as support Champions he is one of the best. His damage is lack luster but he is not on your team for that! One last thing, his leadership is based on healing done and since the Pandas don't have a TRUE healer it is not recommend for an all panda teams. If you are going to use Qi's lead make sure you have a strong healer in the party to take advantage of it.

Dragon Strike

Level 1 – Deals 80% of Magic Damage to an enemy.

Level 2 – Deals 95% of Magic Damage to an enemy. A 40% chance for Kin Li and a random ally to gain a shield equal to 10% of the damage dealt.

Level 3 – Deals 115% of Magic Damage to an enemy. A 60% chance for Kin Li and a random ally to gain a shield equal to 10% of the damage dealt.

Level 4 – Deals 145% of Magic Damage to an enemy. A 60% chance for Kin Li and a random ally to gain a shield equal to 15% of the damage dealt.

Level 5 – Deals 180% of Magic Damage to an enemy. A 60% chance for Kin Li and a random ally to gain a shield equal to 25% of the damage dealt.

Level 6 – Deals 220% of Magic Damage to an enemy. Kin Li and a random ally gain a shield equal to 25% of the damage dealt.

Crane Technique

Level 1 – Gives an ally a shield equal to 180% of Patriarch Qis Magic Damage.

Level 2 – Gives an ally a shield equal to 270% of Patriarch Qis Magic Damage.

Level 3 – Gives an ally a shield equal to 370% of Patriarch Qis Magic Damage.

Level 4 – Gives an ally a shield equal to 470% of Patriarch Qis Magic Damage. A 50% chance to remove 1 debuff from an ally.

Level 5 – Gives an ally a shield equal to 580% of Patriarch Qis Magic Damage. Removes 1 debuff from an ally.

Level 6 – Gives an ally a shield equal to 700% of Patriarch Qis Magic Damage. Removes 2 debuffs from an ally.

Meditation

Level 1 – Gains a Tenacity Increase and applies it to 1 ally for 2 turns.

Level 2 – Gains a Tenacity Increase and applies it to 2 allies for 2 turns.

Level 3 – Gains a Tenacity Increase and applies it to 3 allies for 2 turns.

Level 4 – Gains a Tenacity Increase and applies it to 3 allies for 2 turns.

Level 5 – Gains a Tenacity Increase and applies it to 3 allies for 2 turns. Allies from the Order gain Tenacity Increase and Self Control for 2 turns instead.

Level 6 – Gains a Tenacity Increase and applies it to 4 allies for 2 turns. Allies from the Order gain Tenacity Increase and Self Control for 2 turns instead.

Fortitude (Passive)

Level 1 – When applying a shield, Patriarch Qi has a 50% chance to heal an ally by 10% of the shield.

Level 2 – When applying a shield, Patriarch Qi has a 75% chance to heal an ally by 10% of the shield.

Level 3 – When applying a shield, Patriarch Qi has a 75% chance to heal an ally by 15% of the shield.

Level 4 – When applying a shield, Patriarch Qi heals an ally by 15% of the shield.

Level 5 – When applying a shield, Patriarch Qi heals an ally by 20% of the shield.

Level 6 – When applying a shield, Patriarch Qi heals an ally by 25% of the shield. Ally with full Health gains 15% more Shield instead.

Sensei (Leadership)

Level 1 – All ally-healing abilities apply a shield equal to 20% of the Health healed. All attacks by allies from the Order restore their shield by 2% of their damage dealt.

Level 2 – All ally-healing abilities apply a shield equal to 25% of the Health healed. All attacks by allies from the Order restore their shield by 4% of their damage dealt.

Level 3 – All ally-healing abilities apply a shield equal to 30% of the Health healed. All attacks by allies from the Order restore their shield by 8% of their damage dealt.

Level 4 – All ally-healing abilities apply a shield equal to 35% of the Health healed. All attacks by allies from the Order restore their shield by 12% of their damage dealt.

Level 5 – All ally-healing abilities apply a shield equal to 40% of the Health healed. All attacks by allies from the Order restore their shield by 16% of their damage dealt.

Level 6 – All ally-healing abilities apply a shield equal to 45% of the Health healed. All attacks by allies from the Order restore their shield by 20% of their damage dealt.

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Runes

Rune Priority

North East: Speed
North West: Damage
South: Damage

Set Priorities:

Speed x4 Health x2 Damage x4 Health x2

Substat Priorities:

Speed Damage Survivability

Artifacts

Artifact Priority

Prefered Stat First: Damage
Prefered Stat Second: Shield
Prefered Stat Third: Health
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Video Guide

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