Fao
Champion Tier: B
Champion Details
Faction: | Order |
Race: | Panda |
Role 1: | Fighter |
Role 2: | Ranger |
Role 3: | Traveler |
Key Information
Leader: | |
Base Speed: | 137 |
Farm: | Campaign, Shop, Chests |
Fao
Sure Shot
Level 1 – Deals 90% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 10% of her turn meter.
Level 2 – Deals 120% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 10% of her turn meter.
Level 3 – Deals 150% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 10% of her turn meter.
Level 4 – Deals 180% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 15% of her turn meter.
Level 5 – Deals 210% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 20% of her turn meter.
Level 6 – Deals 250% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 20% of her turn meter. If this ability lands a critical hit, Fao recovers an additional 20% of her turn meter.
Level 7 – Deals 300% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 25% of her turn meter. If this ability lands a critical hit, Fao recovers an additional 25% of her turn meter.
Salvo
Level 1 – Deals 100% of Physical Damage to the target and two random enemies.
Level 2 – Deals 135% of Physical Damage to the target and two random enemies.
Level 3 – Deals 170% of Physical Damage to the target and two random enemies.
Level 4 – Deals 205% of Physical Damage to the target and two random enemies.
Level 5 – Deals 240% of Physical Damage to the target and two random enemies.
Level 6 – Deals 280% of Physical Damage to the target and two random enemies. A critical hit with this ability decreases the enemys turn meter by 20%.
Level 7 – Deals 340% of Physical Damage to the target and two random enemies. A critical hit with this ability decreases the enemys turn meter by 20%.
Level 8 – Deals 400% of Physical Damage to the target and two random enemies. A critical hit with this ability decreases the enemys turn meter by 25%.
Grace
Level 1 – Gains a Dodge Increase for 2 turns.
Level 2 – Gains a Dodge Increase and applies it to 1 ally for 2 turns.
Level 3 – Gains a Dodge Increase and applies it to 2 allies for 2 turns.
Level 4 – Gains Dodge Increase and applies it to 2 allies for 2 turns. Gains Cheat Death for 2 turns.
Level 5 – Gains Dodge Increase and applies it to 3 allies for 2 turns. Gains Cheat Death for 2 turns.
Level 6 – Gains Dodge Increase and applies it to 4 allies for 2 turns. Gains Cheat Death for 2 turns.
Level 7 – Gains a Dodge Increase and applies it to 2 allies for 2 turns. Gains Cheat Death for 2 Turns.
Heated Arrows
Level 1 – Increases Physical Damage by 5%.
Level 2 – Increases Physical Damage by 10%.
Level 3 – Increases Physical Damage by 15%.
Level 4 – Increases Physical Damage by 20%.
Level 5 – Increases Physical Damage by 25%.
Level 6 – Increases Physical Damage by 30%. Critical hits inflict Burning for 1 turn if there is living allied panda mage.
Level 7 – Increases Physical Damage by 30% and additionally 5% for each living panda on the battlefield. Critical hits inflict Burning for 1 turn if there is living allied panda mage.
Runes
Rune Priority
North East: | Speed |
North West: | Potency |
South: | Crit Chance |
Set Priorities:
Crit Chance x6 Speed x4 Crit Chance / Potency x2Substat Priorities:
Speed Crit Chance Potency Damage SurvivabilityArtifacts
Artifact Priority
Prefered Stat First: | Crit Chance |
Prefered Stat Second: | Potency |
Prefered Stat Third: | Health |