Fao

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Fao

Champion Tier: B

Champion Details

Faction: Order
Race: Panda
Role 1: Fighter
Role 2: Ranger
Role 3: Traveler

Key Information

Leader:
Base Speed: 137
Farm: Campaign, Shop, Chests

Fao

Fao is a part of the Panda Burn team, although she does have some plug and play viability because of Her Grace ability. The fact she can increase dodge out to all at Level 7 and also gains Cheat Death is a huge improvement. Fao does suffer from some survivability issues so make sure you don't slack on them in the sub stats of her runes.

Sure Shot

Level 1 – Deals 90% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 10% of her turn meter.

Level 2 – Deals 120% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 10% of her turn meter.

Level 3 – Deals 150% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 10% of her turn meter.

Level 4 – Deals 180% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 15% of her turn meter.

Level 5 – Deals 210% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 20% of her turn meter.

Level 6 – Deals 250% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 20% of her turn meter. If this ability lands a critical hit, Fao recovers an additional 20% of her turn meter.

Level 7 – Deals 300% of Physical Damage to an enemy. If this ability deals damage, Fao recovers 25% of her turn meter. If this ability lands a critical hit, Fao recovers an additional 25% of her turn meter.

Salvo

Level 1 – Deals 100% of Physical Damage to the target and two random enemies.

Level 2 – Deals 135% of Physical Damage to the target and two random enemies.

Level 3 – Deals 170% of Physical Damage to the target and two random enemies.

Level 4 – Deals 205% of Physical Damage to the target and two random enemies.

Level 5 – Deals 240% of Physical Damage to the target and two random enemies.

Level 6 – Deals 280% of Physical Damage to the target and two random enemies. A critical hit with this ability decreases the enemys turn meter by 20%.

Level 7 – Deals 340% of Physical Damage to the target and two random enemies. A critical hit with this ability decreases the enemys turn meter by 20%.

Level 8 – Deals 400% of Physical Damage to the target and two random enemies. A critical hit with this ability decreases the enemys turn meter by 25%.

Grace

Level 1 – Gains a Dodge Increase for 2 turns.

Level 2 – Gains a Dodge Increase and applies it to 1 ally for 2 turns.

Level 3 – Gains a Dodge Increase and applies it to 2 allies for 2 turns.

Level 4 – Gains Dodge Increase and applies it to 2 allies for 2 turns. Gains Cheat Death for 2 turns.

Level 5 – Gains Dodge Increase and applies it to 3 allies for 2 turns. Gains Cheat Death for 2 turns.

Level 6 – Gains Dodge Increase and applies it to 4 allies for 2 turns. Gains Cheat Death for 2 turns.

Level 7 – Gains a Dodge Increase and applies it to 2 allies for 2 turns. Gains Cheat Death for 2 Turns.

Heated Arrows

Level 1 – Increases Physical Damage by 5%.

Level 2 – Increases Physical Damage by 10%.

Level 3 – Increases Physical Damage by 15%.

Level 4 – Increases Physical Damage by 20%.

Level 5 – Increases Physical Damage by 25%.

Level 6 – Increases Physical Damage by 30%. Critical hits inflict Burning for 1 turn if there is living allied panda mage.

Level 7 – Increases Physical Damage by 30% and additionally 5% for each living panda on the battlefield. Critical hits inflict Burning for 1 turn if there is living allied panda mage.

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Runes

Rune Priority

North East: Speed
North West: Potency
South: Crit Chance

Set Priorities:

Crit Chance x6 Speed x4 Crit Chance / Potency x2

Substat Priorities:

Speed Crit Chance Potency Damage Survivability

Artifacts

Artifact Priority

Prefered Stat First: Crit Chance
Prefered Stat Second: Potency
Prefered Stat Third: Health
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Video Guide

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