Little Batty


Champion Tier: A
Champion Details
| Faction: | Order |
| Race: | Human |
| Role 1: | Defender |
| Role 2: | Gladiator |
| Role 3: |
Key Information
| Leader: | |
| Base Speed: | 115 |
| Farm: | Event |
Little Batty
For The Emperor!
Level 1 – Deals 75% of Physical Damage to an enemy. A 20% chance to decrease the targets turn meter by 10%.
Level 2 – Deals 90% of Physical Damage to an enemy. A 30% chance to decrease the targets turn meter by 10%.
Level 3 – Deals 110% of Physical Damage to an enemy. A 40% chance to decrease the targets turn meter by 10%.
Level 4 – Deals 130% of Physical Damage to an enemy. A 50% chance to decrease the targets turn meter by 10%.
Level 5 – Deals 150% of Physical Damage to an enemy. A 60% chance to decrease the targets turn meter by 10%.
Level 6 – Deals 180% of Physical Damage to an enemy. A 80% chance to decrease the targets turn meter by 25%.
Shield Throw
Level 1 – Deals 100% of Physical Damage to an enemy. Also attacks 1 random enemy and deals 50% of Physical Damage. Dealing damage with this ability removes 1 buff. Little Batty gains Taunt for 2 turns.
Level 2 – Deals 140% of Physical Damage to an enemy. Also attacks 1 random enemy and deals 70% of Physical Damage. Dealing damage with this ability removes 1 buff. Little Batty gains Taunt for 2 turns.
Level 3 – Deals 180% of Physical Damage to an enemy. Also attacks 1 random enemy and deals 90% of Physical Damage. Dealing damage with this ability removes 1 buff. Little Batty gains Taunt for 2 turns.
Level 4 – Deals 220% of Physical Damage to an enemy. Also attacks 1 random enemy and deals 110% of Physical Damage. Dealing damage with this ability removes 1 buff. Little Batty gains Taunt for 2 turns.
Level 5 – Deals 220% of Physical Damage to an enemy. Also attacks 2 random enemies and deals 110% of Physical Damage. Dealing damage with this ability removes 1 buff. Little Batty gains Taunt for 2 turns.
Level 6 – Deals 260% of Physical Damage to an enemy. Also attacks 2 random enemies and deals 130% of Physical Damage. Dealing damage with this ability removes 1 buff. Little Batty gains Taunt for 2 turns.
Sunlight
Level 1 – Deals 85% of Physical Damage to all enemies. A 20% chance to inflict Blindness for 2 turns.
Level 2 – Deals 100% of Physical Damage to all enemies. A 20% chance to inflict Blindness for 2 turns.
Level 3 – Deals 120% of Physical Damage to all enemies. A 20% chance to inflict Blindness for 2 turns.
Level 4 – Deals 140% of Physical Damage to all enemies. A 20% chance to inflict Blindness for 2 turns.
Level 5 – Deals 165% of Physical Damage to all enemies. A 20% chance to inflict Blindness for 2 turns.
Level 6 – Deals 190% of Physical Damage to all enemies. A 30% chance to inflict Blindness for 2 turns.
Flawless Defense (Passive Ability)
Level 1 – Little Batty survives a fatal blow and protects herself with a shield equal to 5% of her maximum Health. Any effects active on her are removed. Can be triggered once per battle.
Level 2 – Little Batty survives a fatal blow and protects herself with a shield equal to 10% of her maximum Health. Any effects active on her are removed. Can be triggered once per battle.
Level 3 – Little Batty survives a fatal blow and protects herself with a shield equal to 15% of her maximum Health. Any effects active on her are removed. Can be triggered once per battle.
Level 4 – Little Batty survives a fatal blow and protects herself with a shield equal to 20% of her maximum Health. Any effects active on her are removed. Can be triggered once per battle.
Level 5 – Little Batty survives a fatal blow and protects herself with a shield equal to 25% of her maximum Health. Any effects active on her are removed. Can be triggered once per battle.
Level 6 – Little Batty survives a fatal blow and protects herself with a shield equal to 30% of her maximum Health. Any effects active on her are removed. Can be triggered once per battle.
Runes

Rune Priority
| North East: | Speed |
| North West: | Potency |
| South: | Health |
Set Priorities:
Potency x2 Health x2 Tenacity x2 Potency x4 Health x2Substat Priorities:
Potency SurvivabilityArtifacts

Artifact Priority
| Prefered Stat First: | Potency |
| Prefered Stat Second: | Health |
| Prefered Stat Third: | Tenacity |
