Robin Bad
Champion Tier: C
Champion Details
Faction: | Order |
Race: | Human |
Role 1: | Fighter |
Role 2: | Ranger |
Role 3: | Traveler |
Key Information
Leader: | |
Base Speed: | 134 - Gear 12 |
Farm: | Campaign, Shop, Chests |
Robin Bad
Bullseye!
Level 1 – Deals 85% of Physical Damage to an enemy. This attack cannot be dodged.
Level 2 – Deals 110% of Physical Damage to an enemy. This attack cannot be dodged.
Level 3 – Deals 140% of Physical Damage to an enemy. This attack cannot be dodged.
Level 4 – Deals 180% of Physical Damage to an enemy. This attack cannot be dodged.
Level 5 – Deals 220% of Physical Damage to an enemy. This attack cannot be dodged.
Level 6 – Deals 260% of Physical Damage to an enemy. This attack cannot be dodged. A critical hit decreases the targets turn meter by 20%.
Level 7 – Deals 310% of Physical Damage to an enemy. This attack cannot be dodged. A critical hit decreases the targets turn meter by 25%.
Yo Mama!
Level 1 – Deals 100% of Physical Damage to 3 enemies. Robin Bad has a 10% chance to gain a Crit Chance Increase for 2 turns.
Level 2 – Deals 130% of Physical Damage to 3 enemies. Robin Bad has a 15% chance to gain a Crit Chance Increase for 2 turns.
Level 3 – Deals 160% of Physical Damage to 3 enemies. Robin Bad has a 20% chance to gain a Crit Chance Increase for 2 turns.
Level 4 – Deals 195% of Physical Damage to 3 enemies. Robin Bad has a 25% chance to gain a Crit Chance Increase for 2 turns.
Level 5 -Deals 230% of Physical Damage to 3 enemies. Robin Bad has a 30% chance to gain a Crit Chance Increase for 2 turns.
Level 6 – Deals 270% of Physical Damage to 3 enemies. Robin Bad has a 40% chance to gain a Crit Chance Increase for 2 turns.
Level 7 – Deals 325% of Physical Damage to 3 enemies. Robin Bad gains a Crit Chance Increase for 2 turns.
Level 8 – Deals 400% of Physical Damage to 3 enemies. Robin Bad gains a Crit Chance Increase for 2 turns.
Cunning Fox
Level 1 – Gains a Crit Damage Increase and applies it to 1 ally for 2 turns.
Level 2 – Gains a Crit Damage Increase and applies it to 2 allies for 2 turns.
Level 3 – Gains a Crit Damage Increase and applies it to 3 allies for 2 turns.
Level 4 – Gains a Crit Damage Increase and applies it to 3 allies for 2 turns. Robin Bad gains a Damage Increase for 2 turns.
Level 5 – Gains a Crit Damage Increase and applies it to 4 allies for 2 turns. Robin Bad gains a Damage Increase for 2 turns.
Level 6 – Gains a Crit Damage Increase and applies it to all allies for 2 turns. Robin Bad gains a Damage Increase for 2 turns. All allies recover 20% of their turn meter.
Level 7 – Gains a Crit Damage Increase and applies it to all allies for 2 turns. Robin Bad gains a Damage Increase for 2 turns. All allies recover 35% of their turn meter.
Youre Attacking ME?! (Passive)
Level 1 – Robin Bad has a 5% chance to counterattack enemies.
Level 2 – Robin Bad has a 10% chance to counterattack enemies.
Level 3 – Robin Bad has a 15% chance to counterattack enemies.
Level 4 – Robin Bad has a 20% chance to counterattack enemies.
Level 5 – Robin Bad has a 25% chance to counterattack enemies.
Level 6 – Robin Bad has a 25% chance to counterattack enemies, plus 5% for each living human in the party.
Level 7 – Robin Bad has a 25% chance to counterattack enemies, plus 10% for each living human in the party.
Runes
Rune Priority
North East: | Speed |
North West: | Damage |
South: | Crit Chance |
Set Priorities:
Speed x4 Crit Chance x2 Crit Damage x4 Crit Chance x2 Damage x4 Crit Chance x2Substat Priorities:
Speed Damage Crit Chance SurvivabilityArtifacts
Artifact Priority
Prefered Stat First: | Damage |
Prefered Stat Second: | Crit Chance |
Prefered Stat Third: | Health |