Cruelle

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Cruelle

Champion Tier: A

Champion Details

Faction: Order
Race: Human
Role 1: Fighter
Role 2: Mage
Role 3:

Key Information

Leader:
Base Speed: 140
Farm: Campaign

Cruelle

Cruelle came into the game during the 1st ever Pumpkin Hallowdays event in the game. Although Cruelle isn't what she once was, she is still a very good Champion. Cruelle is known for being the cog that makes the mage comp work. The fact she provides so much to any team comp, with a move that can nullify any Defender by making them go invisible make her long farm worth it!

Healing Darkness

Level 1 – Deals 100% of Magic Damage to an enemy. If the enemy is a demon, Cruelles Health recovers by 50% of the damage dealt.

Level 2 – Deals 125% of Magic Damage to an enemy. If the enemy is a demon, Cruelles Health recovers by 50% of the damage dealt.

Level 3 – Deals 150% of Magic Damage to an enemy. If the enemy is a demon, Cruelles Health recovers by 60% of the damage dealt.

Level 4 – Deals 175% of Magic Damage to an enemy. If the enemy is a demon, Cruelles Health recovers by 60% of the damage dealt.

Level 5 – Deals 210% of Magic Damage to an enemy. If the enemy is a demon, Cruelles Health recovers by 70% of the damage dealt.

Level 6 – Deals 255% of Magic Damage to an enemy. If the enemy is a demon, the Health of Cruelle and her summoned Reflections recovers by 70% of the damage dealt.

I Am the Night!

Level 1 – Deals 140% of Magic Damage to an enemy.

Level 2 – Deals 170% of Magic Damage to an enemy.

Level 3 – Deals 205% of Magic Damage to an enemy. Calls a Reflection to assist if there is one alive.

Level 4 – Deals 240% of Magic Damage to an enemy. Calls a Reflection to assist if there is one alive.

Level 5 – Deals 280% of Magic Damage to an enemy. If the enemy is a defender, they gain Invisibility for 1 turn. Calls a Reflection to assist if there is one alive.

Level 6 – Deals 330% of Magic Damage to an enemy. If the enemy is a defender, they gain Invisibility for 2 turns. Calls a Reflection to assist if there is one alive.

Create Reflection

Level 1 – Summons a Reflection of the target enemy with 40% of their Health and shields, 40% damage, and 75% Speed. Can only summon one Reflection at a time.

Level 2 – Summons a Reflection of the target enemy with 50% of their Health and shields, 40% damage, and 75% Speed. Can only summon one Reflection at a time.

Level 3 – Summons a Reflection of the target enemy with 50% of their Health and shields, 50% damage, and 75% Speed. Can only summon one Reflection at a time.

Level 4 – Summons a Reflection of the target enemy with 60% of their Health and shields, 50% damage, and 75% Speed. Can only summon one Reflection at a time.

Level 5 – Summons a Reflection of the target enemy with 60% of their Health and shields, 60% damage, and 75% Speed. Can only summon one Reflection at a time.

Level 6 – Summons a Reflection of the target enemy with 70% of their Health and shields, 70% damage, and 75% Speed. Can only summon one Reflection at a time.

Bound by Shadows (Passive Ability)

Level 1 – If there are 3 allied defenders on the battlefield at the end of Cruelles turn, all allied defenders get a Tenacity Increase for 1 turn.

Level 2 – If there are 3 allied defenders on the battlefield at the end of Cruelles turn, all allied defenders get a Tenacity Increase for 1 turn. If there are 3 allied healers, all allied healers gain Cheat Death for 1 turn.

Level 3 – If there are 3 allied defenders on the battlefield at the end of Cruelles turn, all allied defenders get a Tenacity Increase for 1 turn. If there are 3 allied healers, all allied healers gain Cheat Death for 1 turn. If there are 3 allied tacticians, all allied tacticians gain Haste for 1 turn.

Level 4 – If there are 3 allied defenders on the battlefield at the end of Cruelles turn, all allied defenders get a Tenacity Increase for 1 turn. If there are 3 allied healers, all allied healers gain Cheat Death for 1 turn. If there are 3 allied tacticians, all allied tacticians gain Haste for 1 turn. If there are 3 allied warriors, all allied warriors gain Counterattack for 1 turn.

Level 5 – If there are 3 allied defenders on the battlefield at the end of Cruelles turn, all allied defenders get a Tenacity Increase for 1 turn. If there are 3 allied healers, all allied healers gain Cheat Death for 1 turn. If there are 3 allied tacticians, all allied tacticians gain Haste for 1 turn. If there are 3 allied warriors, all allied warriors gain Counterattack for 1 turn. If there are 3 allied rangers, all allied rangers get an Accuracy Increase for 1 turn.

Level 6 – If there are 3 allied defenders on the battlefield at the end of Cruelles turn, all allied defenders get a Tenacity Increase for 1 turn. If there are 3 allied healers, all allied healers gain Cheat Death for 1 turn. If there are 3 allied tacticians, all allied tacticians gain Haste for 1 turn. If there are 3 allied warriors, all allied warriors gain Counterattack for 1 turn. If there are 3 allied rangers, all allied rangers get an Accuracy Increase for 1 turn. If there are 3 allied mages, all allied mages gain Invisibility for 1 turn.

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Runes

Rune Priority

North East: Speed
North West: Damage
South: Damage

Set Priorities:

Speed x4 Health X2 Damage x4 Crit Chance/ Health x2

Substat Priorities:

Speed Damage Crit Chance Survivability

Artifacts

Artifact Priority

Prefered Stat First: Damage
Prefered Stat Second: Health
Prefered Stat Third: Shield
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Video Guide

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