Freezard
Champion Tier: S
Champion Details
Faction: | Order |
Race: | Human |
Role 1: | Fighter |
Role 2: | Mage |
Role 3: | Dragon Slayer |
Key Information
Leader: | |
Base Speed: | 150 |
Farm: | Campaign, Chests |
Freezard
Frozen Arrow
Level 1 – Deals 90% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 2 – Deals 110% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 3 – Deals 130% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 4 – Deals 160% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 5 – Deals 190% of Magic Damage to an enemy. A 50% chance to inflict Slow for 2 turns.
Level 6 – Deals 230% of Magic Damage to an enemy. A 75% chance to inflict Slow for 2 turns.
Level 7 – Deals 270% of Magic Damage to an enemy and inflcts Slow for 2 turns.
Frost Breath
Level 1 – Deals 80% of Magic Damage to 3 enemies. A 10% chance to inflict an Armor Decrease for 1 turn.
Level 2 – Deals 100% of Magic Damage to 3 enemies. A 20% chance to inflict an Armor Decrease for 1 turn.
Level 3 – Deals 130% of Magic Damage to 3 enemies. A 30% chance to inflict an Armor Decrease for 1 turn.
Level 4 – Deals 160% of Magic Damage to 3 enemies. A 40% chance to inflict an Armor Decrease for 1 turn.
Level 5 – Deals 190% of Magic Damage to 3 enemies. A 40% chance to inflict an Armor Decrease for 2 turns.
Level 6 – Deals 220% of Magic Damage to 3 enemies. A 50% chance to inflict an Armor Decrease for 2 turns.
Level 7 – Deals 260% of Magic Damage to 3 enemies. A 75% chance to inflict an Armor Decrease for 2 turns.
Blizzard
Level 1 – Deals 100% of Magic Damage to all enemies. A 20% chance to decrease their turn meter by 10%.
Level 2 – Deals 115% of Magic Damage to all enemies. A 20% chance to decrease their turn meter by 10%.
Level 3 – Deals 135% of Magic Damage to all enemies. A 20% chance to decrease their turn meter by 15%.
Level 4 – Deals 160% of Magic Damage to all enemies. A 30% chance to decrease their turn meter by 20%.
Level 5 – Deals 190% of Magic Damage to all enemies. A 50% chance to decrease their turn meter by 25%.
Level 6 – Deals 220% of Magic Damage to all enemies. A 75% chance to decrease their turn meter by 25%.
Level 7 – Deals 260% of Magic Damage to all enemies and decreases their turn meter by 25%.
Survivor ( Passive Ability)
Level 1 – Freezard survives a fatal blow. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 2 – Freezard survives a fatal blow and recovers 5% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 3 – Freezard survives a fatal blow and recovers 10% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 4 – Freezard survives a fatal blow and recovers 15% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 5 – Freezard survives a fatal blow and recovers 20% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 6 – Freezard survives a fatal blow and recovers 25% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 7 – Freezard survives a fatal blow and recovers 35% Health and 35% of the turn meter. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 8 – Freezard survives a fatal blow and recovers 50% Health and 50% of the turn meter. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Runes
Rune Priority
North East: | Speed |
North West: | Potency |
South: | Crit Chance |
Set Priorities:
Speed x4 Potency/ Health/ Crit Chance x2 Damage x4 Potency/ Health/ Crit Chance x2 Crit Damage x4 Crit Chance x2Substat Priorities:
Speed Damage Potency Crit Chance SurvivabilityArtifacts
Artifact Priority
Prefered Stat First: | Damage |
Prefered Stat Second: | Potency |
Prefered Stat Third: | Crit Chance |