Freezard


Champion Tier: S
Champion Details
| Faction: | Order |
| Race: | Human |
| Role 1: | Fighter |
| Role 2: | Mage |
| Role 3: | Dragon Slayer |
Key Information
| Leader: | |
| Base Speed: | 150 |
| Farm: | Campaign, Chests |
Freezard
Frozen Arrow
Level 1 – Deals 90% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 2 – Deals 110% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 3 – Deals 130% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 4 – Deals 160% of Magic Damage to an enemy. A 30% chance to inflict Slow for 2 turns.
Level 5 – Deals 190% of Magic Damage to an enemy. A 50% chance to inflict Slow for 2 turns.
Level 6 – Deals 230% of Magic Damage to an enemy. A 75% chance to inflict Slow for 2 turns.
Level 7 – Deals 270% of Magic Damage to an enemy and inflcts Slow for 2 turns.
Frost Breath
Level 1 – Deals 80% of Magic Damage to 3 enemies. A 10% chance to inflict an Armor Decrease for 1 turn.
Level 2 – Deals 100% of Magic Damage to 3 enemies. A 20% chance to inflict an Armor Decrease for 1 turn.
Level 3 – Deals 130% of Magic Damage to 3 enemies. A 30% chance to inflict an Armor Decrease for 1 turn.
Level 4 – Deals 160% of Magic Damage to 3 enemies. A 40% chance to inflict an Armor Decrease for 1 turn.
Level 5 – Deals 190% of Magic Damage to 3 enemies. A 40% chance to inflict an Armor Decrease for 2 turns.
Level 6 – Deals 220% of Magic Damage to 3 enemies. A 50% chance to inflict an Armor Decrease for 2 turns.
Level 7 – Deals 260% of Magic Damage to 3 enemies. A 75% chance to inflict an Armor Decrease for 2 turns.
Blizzard
Level 1 – Deals 100% of Magic Damage to all enemies. A 20% chance to decrease their turn meter by 10%.
Level 2 – Deals 115% of Magic Damage to all enemies. A 20% chance to decrease their turn meter by 10%.
Level 3 – Deals 135% of Magic Damage to all enemies. A 20% chance to decrease their turn meter by 15%.
Level 4 – Deals 160% of Magic Damage to all enemies. A 30% chance to decrease their turn meter by 20%.
Level 5 – Deals 190% of Magic Damage to all enemies. A 50% chance to decrease their turn meter by 25%.
Level 6 – Deals 220% of Magic Damage to all enemies. A 75% chance to decrease their turn meter by 25%.
Level 7 – Deals 260% of Magic Damage to all enemies and decreases their turn meter by 25%.
Survivor ( Passive Ability)
Level 1 – Freezard survives a fatal blow. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 2 – Freezard survives a fatal blow and recovers 5% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 3 – Freezard survives a fatal blow and recovers 10% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 4 – Freezard survives a fatal blow and recovers 15% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 5 – Freezard survives a fatal blow and recovers 20% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 6 – Freezard survives a fatal blow and recovers 25% Health. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 7 – Freezard survives a fatal blow and recovers 35% Health and 35% of the turn meter. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Level 8 – Freezard survives a fatal blow and recovers 50% Health and 50% of the turn meter. Any effects active on him are removed. Can be triggered once per battle. If Snorri is on the battlefield, he receives the same buff.
Runes

Rune Priority
| North East: | Speed |
| North West: | Potency |
| South: | Crit Chance |
Set Priorities:
Speed x4 Potency/ Health/ Crit Chance x2 Damage x4 Potency/ Health/ Crit Chance x2 Crit Damage x4 Crit Chance x2Substat Priorities:
Speed Damage Potency Crit Chance SurvivabilityArtifacts

Artifact Priority
| Prefered Stat First: | Damage |
| Prefered Stat Second: | Potency |
| Prefered Stat Third: | Crit Chance |
