Desmond
General Areas
Arena Offense: | 6 |
Arena Defense: | 6 |
Guild Boss (Wood): | 7 |
Guild Boss (Fire): | 7 |
Guild Boss (Water): | 7 |
Arcane Dominator (Gear)
Roaring Tulpa: | 8 |
Ash Magisteria: | 6 |
Queen of Tides: | 9 |
Witch of the Wind: | 9 |
Gemini Dragon: | 6 |
No Man's Land (Skill)
Bane Wraith: | 7 |
Flame Lizard: | 7 |
Wrathful Flood: | 7 |
Lord of Holy Light: | 7 |
Shadow Captive: | 7 |
Legendary
Wood
Soulplunders
Offense
Since being buffed Desmond’s potential in the game has been improved. There is a very good video showing his potential made by Exxus Games that can be found here.
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Pandemic [Trait]
If the enemy removes Plague, there is a 15% chance to apply Stun for 1 turn.
Ascension Effects: If the enemy removes Plague, there is a 30% chance to apply Stun for 1 turn.
Murder of Crows
Deals 80% damage to an enemy and heals this character for 10% of Health lost.
Level 2: Damage +10%.
Level 3: Healing effect +5%.
Level 4: Damage +10%.
Plague Infection - 3 Turn Cooldown
Applies Plague to all enemies, and then deals 100% damage to each. Damage scales with the number of stacks of Plague on each target.
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Level 5: Damage +10%.
Plague Emissary - 6 Turn Cooldown
Enters a state of Plague Emissary until canceled.
Level 2: Ability cooldown is reduced by 1 turn(s).
Level 3: Ability cooldown is reduced by 1 turn(s).
Plage Emissary: Applies Plague to the enemy at the start of their turn with a 100% chance of spreading the Plague to another random enemy. The plague drains health at the start of the turn.
Recommended Gear Sets
Terra Set, Warrior Set, Revival