Andre

General Areas
| Arena Offense: | 7 |
| Arena Defense: | 7 |
| Guild Boss (Wood): | 7 |
| Guild Boss (Fire): | 8 |
| Guild Boss (Water): | 7 |
Arcane Dominator (Gear)
| Roaring Tulpa: | 7 |
| Ash Magisteria: | 9 |
| Queen of Tides: | 7 |
| Witch of the Wind: | 7 |
| Gemini Dragon: | 7 |
No Man's Land (Skill)
| Bane Wraith: | 7 |
| Flame Lizard: | 9 |
| Wrathful Flood: | 8 |
| Lord of Holy Light: | 8 |
| Shadow Captive: | 7 |
Epic
Water
Soulplunders
Offense
Original ratings on these champions are based on in-game feedback, as we learn more about the game we will adjust these ratings to how we see fit.
Goo [Trait]
If this character has Rage, then grants +30% Crit. Damage. If not, then attacks have a 50% chance to reduce their ultimate ability cooldown by 1 turn.
Ascension Effect: If this character has Rage, then grants +50% Crit. Damage. If not, then attacks have a 100% chance to reduce their ultimate ability cooldown by 1 turn.
Anchor
Deals 80% damage to an enemy. If this character has Rage, then this attack expends 1 Rage to deal double damage.
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Gem Splash - 2 Turn Cooldown
Counters any enemy attempt to inflict a negative effect with a total dispel granting +2 Rage. Cooldown: 2 rounds.
Level 2: Cooldown reduced by 1 turn(s).
Level 3: +1 Rage gained.
Slam - 6 Turn Cooldown
Deals 250% damage to an enemy and grants +2 Rage. +1 Rage per Critical Strike.
Level 2: Damage +25%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +25%.
Level 5: Ability cooldown is reduced by 1 turn(s).
Recommended Gear Sets
Raider Set, Terra Set, Guard Set
