Narma the Returned
Champion Overall Rating: 3
Key Areas
Arena Def: | 4 |
Arena Atk: | 4 |
Clan Boss: | 9 |
Doom Tower Waves: | 6 |
Dungeons
Spider: | 6 |
Fire Knight: | 4 |
Dragon: | 8 |
Ice Golem: | 7 |
Faction Wars
Doom Tower
Magma Dragon: | 6 |
Frost Spider: | 6 |
Nether Spider: | 6 |
Scarab King: | 3 |
Eternal Dragon: | 8 |
Celestial Griffin: | 6 |
Dreadhorn: | 2 |
Dark Fae: | 4 |
Champion Type
Supp
8/10
Book
Value
A2, A3
Book
Priority
Narma the Returned
Narma the Returned is a Magic affinity legendary from the Knight Revenant faction. Narma was introduced during Halloween 2020 and was the first Clan Boss focused legendary released by Raid for some time. Narma’s kit is made for Clan Boss with some of the most essential debuffs like decrease attack, poison and poison sensitivity. Narma also has a chance to extend debuffs with her A1 which is great when paired with Ally Attack champions or Counter Attack champions.
Outside of Clan Boss Narma is best against Dragon again with that Poison ability.
Make sure you build her with strong speed, accuracy and defence to get the best out of her.
Hell Crescent [ATK]
Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 4.9*ATKOverall Grading*: Strong
Weirding Dance [ATK] - 5 Turn Cooldown
Attacks 1 enemy. Has a 75% chance of placing a 50% Decrease ATK debuff for 3 turns. Also heals all allies by 15% of this champion’s MAX HP. The heal increases by 2% for each Poison debuff on the target.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Rating
Multiplier: 6.5*ATKOverall Grading*: Average
Toxin Trance [ATK] - 6 Turn Cooldown
Attacks 1 enemy. Has a 75% chance of placing three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns.
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Rating
Multiplier: 6.8*ATKOverall Grading*: Average
(Aura)
Increases Ally ACC in Dungeons by 80
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
ACC, SPD, DEF%, C.RATE
Recommended PVE Artifact Sets
Lifesteal, Speed, Accuracy, Perception
Recommended PVP Stats
N/A
Recommended PVP Artifact Sets
N/A