Gwynneth
Champion Overall Rating: 3.5
Agreth Goddess
Key Areas
Arena Def: | 7 |
Arena Atk: | 7 |
Clan Boss: | 9 |
Doom Tower Waves: | 9 |
Dungeons
Spider: | 8 |
Fire Knight: | 3 |
Dragon: | 9 |
Ice Golem: | 7 |
Faction Wars
Doom Tower
Magma Dragon: | 2 |
Frost Spider: | 8 |
Nether Spider: | 10 |
Scarab King: | 2 |
Eternal Dragon: | 6 |
Celestial Griffin: | 8 |
Dreadhorn: | 2 |
Dark Fae: | 4 |
Champion Type
ATK
10/10
Book
Value
A2, A3
Book
Priority
Gwynneth
Gwynneth joins the Dark Elves as part of the second set of fragment champions earned from the Doom Tower Secret Rooms. Doom Tower Fragment champions cannot be summoned.
Her brings unique mechanics and in some scenarios makes her an MVP. With her A2, if you can keep her relatively full HP, she can produce some record breaking numbers for AoE Healing as the excess heal (the amount she doesnt need to fill her HP bar) is healed to all allies. In addition, she will also place Weaken before attacking meaning she becomes an Affinity friendly debuffer. Her A3 will transfer any debuffs to the target enemy and then 10% of the target’s defence for every debuff active. This becomes an incredibly hard hitting ability in places like Clan Boss. She also has an AoE A1 which makes her viable for a Stun Set and this also will not trigger Counter-Attacks, something which is always an issue with champions that are AoE (such as Psylar).
She is an absolute MVP for Agreth, the Nether Spider in Doom Tower. Her A3 will transfer poisons back to the spider whilst her A2 will heal up your team. The A1 then won’t trigger the spiderlings counter-attacks which would normally heal the Queen (which makes most AoE a1 champions unviable). She can also pump some incredible numbers in Clan Boss and has a speed aura for doom tower making her a great support for the waves. Keep in mind: She needs Accuracy and damage to be able to utilise her A2 and A3 so the build will need to be strong.
Infiltrator
Attacks all enemies. This attack will not trigger counterattacks.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Damage Rating
Multiplier: 2*ATKOverall Grading*: Average
Apathy - 3 Turn Cooldown
Attacks 1 enemy. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on the target for 2 turns. Heals this Champion by 30% of the damage inflicted, then heals all allies with any surplus heal.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 6*ATKOverall Grading*: Strong
Flow of Malaise - 5 Turn Cooldown
Transfers all debuffs from this Champion to 1 target enemy, then attacks that enemy. Ignores 10% of the target’s DEF for each debuff they are under.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Rating
Multiplier: 4.8*ATKOverall Grading*: Godlike
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
ACC, SPD, C.RATE, C.DMG
Recommended PVE Artifact Sets
Speed, Stun, Relentless, Reflex
Recommended PVP Stats
SPD, C.RATE, C.DMG. ATK
Recommended PVP Artifact Sets
Savage, Lethal, Cruel, Speed