Husk

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husk

Champion Overall Rating: 3.5

Kuldath God

Key Areas

Arena Def: 7
Arena Atk: 7
Clan Boss: 4
Doom Tower Waves: 7

Dungeons

Spider: 9
Fire Knight: 7
Dragon: 8
Ice Golem: 8

Faction Wars

  • Damage: Legendary
  • Crowd Control: Legendary

Doom Tower

Magma Dragon: 10
Frost Spider: 9
Nether Spider: 8
Scarab King: 3
Eternal Dragon: 6
Celestial Griffin: 6
Dreadhorn: 6
Dark Fae: 6

Champion Type

HP

8/10

Book
Value

A2

Book
Priority

Husk

Husk is a Force affinity epic champion from the Undead Hordes faction. Husk has an AOE Stun ability which also hits for enemy MAX HP making him both a really hard-hitting champion for boss fights as well as a good control champion. As a Force affinity champion, he becomes the only champion with that skill capable of maximum damage for Magic affinity and neutral for Force affinity. The best use for Husk is to help you through Spider 19 which a lot of people find extremely challenging.
Husk has a slightly lower damage multiplier compared to Royal Guard however he is a fantastic alternative. Make sure you build Husk with 100% crit rate, high speed, accuracy, and then maximum crit damage.
Husk is very useful against Kuldath in Doom Tower with an enemy max HP damage hit and an A1 provoke!

Husk is one of the most underrated epics in the game, do not sleep on this champion!

Burning Iron [ATK]

Attacks 1 enemy 2 times. Has a 20% chance of placing a Provoke debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%

Damage Rating

Multiplier: 2.8*ATK
Overall Grading*: Strong

Despair [Enemy MAX HP] - 5 Turn Cooldown

Attacks all enemies. Has a 35% chance of placing a Stun debuff for 1 turn. Damage inflicted isproportional to enemy MAX HP.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 6: Cooldown -1

Damage Rating

Multiplier: 0.1*TRG_HP
Overall Grading*: Godlike

Retaliate Current [HP] - 4 Turn Cooldown

Attacks 1 enemy. Damage Increases according to this Champion’s current HP.
Attacks 1 enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1

Damage Rating

Multiplier: 0.33*HP
Overall Grading*: Average

(Aura)

Increases Ally HP in the Arena by 30%

*Grading is calculated using Realistic Battle Scenarios - Read More Here

PVE Masteries

MAX HP Nuker
Offense
blade-disciple
deadly-precision
heart-of-glory
keen-strike
shield-breaker
grim-resolve
single-out
life-drinker
whirlwind-of-death
ruthless-ambush
bring-it-down
wrath-of-the-slain
cycle-of-violence
opportunist
methodical
kill-streak
blood-shield
stoked-to-fury
warmaster
helmsmasher
giant-slayer
flawless-execution
Defense
tough-skin
defiant
blastproof
rejuvenation
might-endurance
improved-parry
shadow-heal
resurgent
bloodthirst
wisdom-of-battle
solidarity
delay-death
harvest-despair
stubbornness
selfless-defender
cycle-of-revenge
retribution
deterrence
iron-skin
bulwark
fearsome-presence
unshakeable
Support
steadfast
pinpoint-accuracy
lay-on-hands
shieldbearer
exalt-in-death
charged-focus
healing-savior
rapid-response
swarm-smiter
arcane-celerity
merciful-aid
cycle-of-magic
lore-of-steel
evil-eye
lasting-gifts
spirit-haste
sniper
master-hexer
elixir-of-life
timely-intervention
oppressor
eagle-eye

PVP Masteries

This champion is not recommended for use in PvP
not-a-pvp-champ

Recommended PVE Stats

ACC, SPD, C.RATE, C.DMG, HP%

Recommended PVE Artifact Sets

Speed, Accuracy, Perception, Immortal

Recommended PVP Stats

ACC, SPD, C.RATE, C.DMG, HP%

Recommended PVP Artifact Sets

Speed, Accuracy, Perception, Immortal

Video Guide