Danag Skullreap
Champion Overall Rating: 4
Key Areas
Arena Def: | 8 |
Arena Atk: | 9 |
Clan Boss: | 5 |
Doom Tower Waves: | 9 |
Dungeons
Spider: | 8 |
Fire Knight: | 5 |
Dragon: | 8 |
Ice Golem: | 8 |
Faction Wars
Doom Tower
Magma Dragon: | 2 |
Frost Spider: | 2 |
Nether Spider: | 2 |
Scarab King: | 2 |
Eternal Dragon: | 5 |
Celestial Griffin: | 5 |
Dreadhorn: | 6 |
Dark Fae: | 7 |
Champion Type
ATK
9/10
Book
Value
A2, A3
Book
Priority
Danag Skullreap
What do you get when you cross Frankenstein with an orc and some fiery maces for good measure? Well you get Danag Skullreap. Don’t mess with him he be mad!
Danag has a real issue with Elves with his mechanics having special effects when attacking a champion from the High Elves or Dark Elves factions. Firstly, he gets an extra turn whenever he kills one of those champions and he also places his A2 debuffs without needing accuracy (although he will not do it on weak hits so take care).
His signature move is his A3, Battle Flow. The idea here is you fully book this down to 4 turns, this should mean when you kill an enemy you gain this skill back more rapidly. This ideally would give an extra turn but if you are fighting any champion from the Elf factions then you can chain some really high single target damage. He does have other high priority debuffs in Decrease Defence, Fears and Decrease Accuracy but you will need to trade his damage output for the required accuracy.
He’s not a bad legendary but the Faction specific mechanics will make those effects difficult to realise and his damage output is not significant enough that he will break any arena meta.
Shatter Confidence
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases to 50% if the target is under a [Fear] or [True Fear] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/ Debuff Chance +10%
Damage Rating
Multiplier: 1.9*ATKOverall Grading*: Strong
Bane of Elves - 4 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff for 2 turns and a [True Fear] debuff for 1 turn. Champions from the High Elf and Dark Elf Factions cannot resist these debuffs.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Rating
Multiplier: 4.2*ATKOverall Grading*: Godlike
Battle Flow - 5 Turn Cooldown
Attacks 1 enemy. Will ignore [Shield] buffs.
Decreases the cooldown of the [Battle Flow] skill by 2 turns, fills this Champion’s Turn Meter by 30%, and places a 30% [Increase C.DMG] buff on this Champion for 2 turns if this attack kills an enemy.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 5.9*ATKOverall Grading*: Godlike
Healthy Grudge [P]
Heals this champion by 50% of their MAX HP every time this champion kills an enemy.
Also grants an extra turn every time this champion kills an enemy from the High Elf or Dark Elf Factions.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
C.RATE, C.DMG, SPD, ACC
Recommended PVE Artifact Sets
Perception, Relentless, Speed, Cruel
Recommended PVP Stats
C.RATE, C.DMG, SPD, ATK
Recommended PVP Artifact Sets
Lethal, Savage, Cruel, SPD