Baroth the Bloodsoaked
Champion Overall Rating: 2.5
Key Areas
Arena Def: | 4 |
Arena Atk: | 4 |
Clan Boss: | 4 |
Doom Tower Waves: | 4 |
Dungeons
Spider: | 6 |
Fire Knight: | 8 |
Dragon: | 7 |
Ice Golem: | 6 |
Faction Wars
Doom Tower
Magma Dragon: | 5 |
Frost Spider: | 5 |
Nether Spider: | 1 |
Scarab King: | 8 |
Eternal Dragon: | 4 |
Celestial Griffin: | 4 |
Dreadhorn: | 2 |
Dark Fae: | 2 |
Champion Type
HP
6/10
Book
Value
A3
Book
Priority
Baroth the Bloodsoaked
Baroth the Bloodsoaked is a Force affinity epic from the Barbarian faction. Baroth was introduced alongside the Vergumkaar fusion as one of the epics required to fuse this legendary. He has an interesting kit with a single target decrease atk and def, some shielding, and some turn meter control. I found him underwhelming with fairly low damage for an HP based champion and a high cooldown on his shield. The best thing about him is that his shield stacks on top of itself, so if you can get that rotating quickly it can help in places like Faction Wars to keep you alive.
He can bring some good utility in Fire Knight as well with multi hits and strong debuffs.
Gilded Weapons [HP]
Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Tum Meter by 10%.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 0.12*HPOverall Grading*: Average
Splattering Hacks [HP] - 4 Turn Cooldown
Attacks 1 enemy 2 times. The first hitplaces a Shield equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.17*HPOverall Grading*: Average
Serpent Axes [HP] - 4 Turn Cooldown
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% Decrease ATK debuff for 2 turns and a 75% chance of removing any Increase ATK buffs from the target. The second hit has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns and a 75% chance of removing any Increase DEF buffs from the target.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Damage Rating
Multiplier: 0.18*HPOverall Grading*: Average
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
ACC, SPD, HP%, C.RATE, C.DMG
Recommended PVE Artifact Sets
Speed, Lifesteal, Immortal, Savage
Recommended PVP Stats
N/A
Recommended PVP Artifact Sets
N/A