Tomb Lord
Champion Overall Rating: 4.5
Faction War GOD
Key Areas
Arena Def: | 9 |
Arena Atk: | 9 |
Clan Boss: | 8 |
Doom Tower Waves: | 8 |
Dungeons
Spider: | 9 |
Fire Knight: | 10 |
Dragon: | 10 |
Ice Golem: | 10 |
Faction Wars
Doom Tower
Magma Dragon: | 2 |
Frost Spider: | 8 |
Nether Spider: | 7 |
Scarab King: | 8 |
Eternal Dragon: | 9 |
Celestial Griffin: | 8 |
Dreadhorn: | 3 |
Dark Fae: | 9 |
Champion Type
Supp
8/10
Book
Value
A2, A3
Book
Priority
Tomb Lord
Tomb Lord has long been in the shadow of Stag Knight and Tayrel as champions who could do both decrease defence and attack. His kit provided poisons but his cooldowns were substantial and many opted for the more reliable debuffs.
In Patch 4.70, Tomb Lord moved from a strong vault guardian to one of the best legendary champions in the game. His poisons damage was effectively doubled with duration moving from 1 to 2 turns and his A3 had a turn reduced allowing him top place his debuffs every 4 turns when booked instead of 5. These changes make Tomb Lord strong as both a solo dungeon runner and as part of any dungeon team.
A great set of buffs for a champion feeling the pressure of the power creep!
Crippling Blows
Attacks 1 enemy 3 times. Places a 30% [Decrease SPD] debuff on the target for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Rating
Multiplier: 1.1*ATKOverall Grading*: Strong
Death Burst - 4 Turn Cooldown
Attacks 1 enemy. Has a 70% chance of placing two 5% [Poison] debuffs on all enemies for 2 turn. If the hit is critical, has a 70% chance of placing four 5% [Poison] debuffs on all enemies for 2turn.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 5*ATKOverall Grading*: Average
Blight - 5 Turn Cooldown
Decreases the Turn Meter of all enemies with less than 50% HP by 100%. Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Gets an Extra Turn if an enemy’s Turn Meter is decreased by this skill.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Aura
Increases Ally ACC in Doom Tower by 70%
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
ACC, SPD, HP%, C.RATE
Recommended PVE Artifact Sets
Lifesteal, Speed, Accuracy, Immortal, Cruel
Recommended PVP Stats
ACC, SPD, HP%, C.RATE
Recommended PVP Artifact Sets
Savage, Cruel, Speed, Accuracy, Perception, Crit Damage