Geomancer
Champion Overall Rating: 4.5
CLAN BOSS GOD
Key Areas
Arena Def: | 6 |
Arena Atk: | 8 |
Clan Boss: | 10 |
Doom Tower Waves: | 8 |
Dungeons
Spider: | 10 |
Fire Knight: | 8 |
Dragon: | 6 |
Ice Golem: | 10 |
Faction Wars
Doom Tower
Magma Dragon: | 2 |
Frost Spider: | 9 |
Nether Spider: | 9 |
Scarab King: | 9 |
Eternal Dragon: | 4 |
Celestial Griffin: | 8 |
Dreadhorn: | 6 |
Dark Fae: | 8 |
Champion Type
ATK
9/10
Book
Value
A2, A3
Book
Priority
Geomancer
Geomancer joins the Dwarves faction in patch 4.2. Geomancer is a Force Affinity champion coming to the Dwarf faction. Geomancer is an Epic attack type champion that will bring HP Burn, Weaken, and Decreased accuracy to your team. Geomancer can steal turn meter from key bosses such as spider and Fire Knight, a huge ability!
Geomancers also has a passive that is very unique, it is like having an inbuilt Giant Slayer mastery to boost your damage numbers. This makes him extremely powerful against any bosses doing AOE damage but you have to make sure his HP burn is active, not someone else on your team!
Be aware Nether spider rating is based on you controlling (freeze, stun etc) or nuking the spiderlings!
Tremor Staff
Attacks all enemies. Has a 30% chance of placing a 50% Decrease ACC debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 2.4*ATKOverall Grading*: Strong
Creeping Petrify - 4 Turn Cooldown
Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a HP Burn debuff placed by this champion. Reduces the cooldown of Quicksand Graspby 2 turns if the target is killed by this skill while under a HP Burn debuff placed by this champion.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 6*ATKOverall Grading*: Godlike
Quicksand Grasp - 5 Turn Cooldown
Fully depletes the target’s turn meter. Fills the Champion’s Turn meter by the amount the target loses. Has a 75% chance of placing a HP Burn and a 25% Weaken debuff on the target for 3 turns.
Level 2: Debuff/Buff Chance + 5%
Level 3: Debuff/Buff Chance + 5%
Level 4: Debuff/Buff Chance + 5%
Level 5: Debuff/Buff Chance + 10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Stoneguard (Passive)
Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this champion. If there are multiple champions on the team with this Skill, only one will activate.
Whenever this Champion is attacked, deflects 30% of the damage instead. When deflecting damage, has a 30% chance of dealing additional damage equal to 3% of the target’s MAX HP.
This effect is not affected by Masteries.
Aura
Increases Ally HP in all battles by 25%
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
SPD, ACC
Recommended PVE Artifact Sets
Perception, Speed, Lifesteal
Recommended PVP Stats
SPD, ACC
Recommended PVP Artifact Sets
Speed, Perception, Accuracy