Lydia the Deathsiren
Champion Overall Rating: 5
Clan Boss & Ice Golem GODDESS
Key Areas
Arena Def: | 10 |
Arena Atk: | 10 |
Clan Boss: | 10 |
Doom Tower Waves: | 10 |
Dungeons
Spider: | 10 |
Fire Knight: | 8 |
Dragon: | 10 |
Ice Golem: | 10 |
Faction Wars
Doom Tower
Magma Dragon: | 9 |
Frost Spider: | 9 |
Nether Spider: | 9 |
Scarab King: | 8 |
Eternal Dragon: | 10 |
Celestial Griffin: | 10 |
Dreadhorn: | 2 |
Dark Fae: | 6 |
Champion Type
Supp
10/10
Book
Value
A2
Book
Priority
Lydia the Deathsiren
Lydia the Deathsiren is a Legendary Dark Elves champion only available from completed all on the Faction Wars stages, 3 starred on every stage with every boss complete.
Lydia was added to Raid: Shadow Legends in October 2020 as a Void affinity Legendary reward and cannot be summoned from a normal Void shard pull.
I use Lydia in my End Game Clan Boss team alongside Valkyrie, Altan, Sandlashed Survivor and Bad-El-Kazar in a team hitting for over 100 million!
She is extremely strong in the Arena due to her block revive ability and will be able to form part of any team in any content! Lydia is a fantastic Legendary champion!
Oppression [ATK]
Active Effect
Attacks 1 enemy. Has a 75% chance of placing a Fear debuff for 1 turn. Has a 75% chance of increasing the duration of any Poison Sensitivity debuffs by 1 turn.
Passive Effect
Attacks enemy Champions with this Skill whenever they place a Freeze, Stun, Fear, True Fear, Petrification debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each Freeze, Stun, Fear, True Fear, Petrification debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Damage Rating
Multiplier: 3.75*ATKOverall Grading*: Average
Siren’s Wail [ATK] - 4 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff and a 25% Weaken debuff for 2 turns. Also places a 25% Strengthen buff and a 30% Increase SPD buff on all allies for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 4*ATKOverall Grading*: Weak
Nullification [ATK] - 5 Turn Cooldown
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% Poison Sensitivity debuff for 2 turns. The second hit has a 75% chance of placing a Block Buffs and Block Cooldown Skills debuff or 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Level 6: Cooldown -1
Damage Rating
Multiplier: 3.2*ATKOverall Grading*: Average
Death Hold (Passive) - 9 Turn Cooldown
Denies enemy revive attempts. This works even if this champion is dead. If this champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies. If this champion is dead when enemy revive is denied, revives this champion with 50% HP and 50% Turn Meter. This skill will ignore Block Revive.
Level 2: Cooldown -1
Level 3: Cooldown -1
(Aura)
Increases Ally RESIST in Arena Battles by 100.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
ACC, SPD, DEF%, C.RATE, C.DMG
Recommended PVE Artifact Sets
Lifesteal, Speed, Accuracy, Perception
Recommended PVP Stats
ACC, SPD, DEF%, C.RATE, C.DMG
Recommended PVP Artifact Sets
Cruel, Speed, Accuracy, Perception, Crit Damage