Tayrel
Champion Overall Rating: 4.5
Spider GOD
Key Areas
Arena Def: | 8 |
Arena Atk: | 8 |
Clan Boss: | 10 |
Doom Tower Waves: | 8 |
Dungeons
Spider: | 10 |
Fire Knight: | 9 |
Dragon: | 10 |
Ice Golem: | 10 |
Faction Wars
Doom Tower
Magma Dragon: | 7 |
Frost Spider: | 9 |
Nether Spider: | 7 |
Scarab King: | 5 |
Eternal Dragon: | 6 |
Celestial Griffin: | 8 |
Dreadhorn: | 6 |
Dark Fae: | 5 |
Champion Type
DEF
10/10
Book
Value
A1, A2
Book
Priority
Tayrel
Tayrel is a magic affinity Epic from the High Elves faction. Tayrel is widely considered as the best Epic in Raid: Shadow Legends giving a lot of high powered debuffs relevant in all content.
Tayrel is one of the champions I will be on the lookout for when I do an account takeover as a true master of the game. His A2 is his signature move decreasing the defence of all enemies and allowing your damage dealers to kill the enemies much faster. Tayrel also has an A1 which when booked is very consistent at ensuring the Clan Boss will always have a decrease Atk debuff (this is the most essential debuff to place). Tayrel also has a fantastic A3 ability which gives its best utility in Spider or Faction Wars decreasing the turn meter of a single target enemy.
Tayrel is useful everywhere, easy to keep alive and he hits hard, Great Champion!
Humble [DEF]
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a 50% Decrease ATK debuff for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +15%
Damage Rating
Multiplier: 1.7*DEFOverall Grading*: Strong
Singing Steel [DEF] - 4 Turn Cooldown
Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns. If the target is under a Decrease ATK debuff, it willplace a Sleep places for 1 turn. Damage inflicted isproportional to DEF
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Rating
Multiplier: 3.5*DEFOverall Grading*: Average
Preemptive Strike [DEF] - 5 Turn Cooldown
Attacks 1 enemy. Decreases the target’s Turn Meter by 50%. If the attack fully depletes the Turn Meter, it willplace a Stun debuff for 2 turns. Damage inflicted isproportional to DEF.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Rating
Multiplier: 5.3*DEFOverall Grading*: Strong
(Aura)
Increases Ally DEF in all battles by 25%.
*Grading is calculated using Realistic Battle Scenarios - Read More Here
PVE Masteries
PVP Masteries
Recommended PVE Stats
ACC, SPD, Defense%, Crit Rate, Crit Dam
Recommended PVE Artifact Sets
Lifesteal, Speed, Accuracy, Perception
Recommended PVP Stats
ACC, SPD, DEF%, Crit Rate, Crit Dam
Recommended PVP Artifact Sets
Savage, DEF, Speed, Accuracy, Perception